Game making for a competition in C++ using SFML 2.4
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.gitignore
Building.cpp
Building.hpp
Bullet.cpp
Bullet.hpp
Emeny.cpp
Emeny.hpp
Events.cpp
Events.hpp
GYNGAME.sln
GYNGAME.vcxproj
GYNGAME.vcxproj.filters
Game.cpp
Game.hpp
GameStart.cpp
LICENSE
Player.cpp
Player.hpp
README.md
ResourceManager.cpp
ResourceManager.hpp
SpaceShip.cpp
SpaceShip.hpp

README.md

Endless Space

Game making for a competition: Gynvael Game Challenge 2017 -> http://gynvael.coldwind.pl/?id=657 I couldn't do it on time, but i finished her after deadline. It's a clone of Space Invaders.

  • Warning! Game working only on the screen of the resolution 1920x1080p
  • Graphics created by Kenney -> http://www.kenney.nl/
  • Music: SONNISS #GAMEAUDIOGDC

Minimum requirements:

  • Processor: any
  • Graphics card: any
  • RAM : 64MB

Control

  • A - Move Left
  • D - Move Right
  • Space - Shoot
  • ESC - Exit

SFML 2.4 Libraries are necessary to compile the code