From 5baf22a65ebc3b45486128da5f01d4719c73e229 Mon Sep 17 00:00:00 2001 From: Ashish Mohapatra Date: Thu, 13 Nov 2025 12:01:58 +0530 Subject: [PATCH] Fix Vello renderer crash when element has no stroke --- node-graph/gsvg-renderer/src/renderer.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/node-graph/gsvg-renderer/src/renderer.rs b/node-graph/gsvg-renderer/src/renderer.rs index c2c3071a20..ff2c14325e 100644 --- a/node-graph/gsvg-renderer/src/renderer.rs +++ b/node-graph/gsvg-renderer/src/renderer.rs @@ -904,7 +904,7 @@ impl Render for Table { let opacity = row.alpha_blending.opacity(render_params.for_mask); if opacity < 1. || row.alpha_blending.blend_mode != BlendMode::default() { layer = true; - let weight = row.element.style.stroke().unwrap().effective_width(); + let weight = row.element.style.stroke().as_ref().map_or(0., Stroke::effective_width); let quad = Quad::from_box(layer_bounds).inflate(weight * max_scale(applied_stroke_transform)); let layer_bounds = quad.bounding_box(); scene.push_layer( @@ -1049,7 +1049,7 @@ impl Render for Table { }); let bounds = row.element.bounding_box_with_transform(multiplied_transform).unwrap_or(layer_bounds); - let weight = row.element.style.stroke().unwrap().effective_width(); + let weight = row.element.style.stroke().as_ref().map_or(0., Stroke::effective_width); let quad = Quad::from_box(bounds).inflate(weight * max_scale(applied_stroke_transform)); let bounds = quad.bounding_box(); let rect = kurbo::Rect::new(bounds[0].x, bounds[0].y, bounds[1].x, bounds[1].y);