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Commits on Dec 11, 2013
  1. Fix typo.

  2. Use generic UnitType and Ability classes for data.

    The dynamically created classes don't play well with pickle and
    were unncessarily complex. The only change here is that you can't
    use this anymore.
    Instead you can use the shorter:
    No problem.
Commits on Dec 7, 2013
  1. Merge pull request #163 from StoicLoofah/update-0.7-changelog

    adding a missing change from the list
Commits on Dec 6, 2013
  1. @StoicLoofah
Commits on Dec 2, 2013
  1. Fixes #160 with non back compatible changes.

    Renames all ability events as following:
    * AbilityEvent -> CommandEvent
    * AbilityEvent -> BasicCommandEvent
    * TargetAbilityEvent -> TargetUnitCommandEvent
    * LocationAbilityEvent -> TargetPointCommandEvent
    As such, all references to these classes, statements that check the event name,
    and engine plugin event handlers need to be renamed. Its not ideal but it is
    much better than being wrong.
  2. Raise an informative error on corrupt tracker file

    This way people can reliably catch this issue and deal with it as
    they wish.
  3. Remove map specific attributes from the listing.

    People that want map attribute information can run the relevant
    s2gs files through and get proper mappings for their use case.
Commits on Nov 17, 2013
Commits on Sep 22, 2013
  1. Flesh out the ping class.

  2. Fix up event names and hierarchy.

    * PacketEvent is now ProgressEvent.
    * SetToHotkeyEvent is now SetControlGroupEvent.
    * AddToHotkeyEvent is now AddToControlGroupEvent.
    * GetFromHotkeyEvent is now GetControlGroupEvent.
    * PlayerAbilityEvent is no longer part of the event hierarchy.
    * is no longer a class property; it can only be accessed from an event instance.
  3. Bump version to 0.6.4.

Commits on Sep 21, 2013
  1. Small unicode related fix.

Commits on Sep 18, 2013
Commits on Sep 16, 2013
Commits on Sep 15, 2013
  1. Bump to 0.6.3.

Commits on Sep 6, 2013
  1. Bump to 0.6.2

Commits on Sep 5, 2013
Commits on Sep 1, 2013
Commits on Aug 24, 2013
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