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Damn typos in the README file.

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@@ -66,7 +66,7 @@ A lot of the frameworks that PluginManager relies upon have their own licenses.
I skimmed a lot of mailing lists and documentation to figure how to make some of this stuff work. Other times, I was fortunate enough to have direct access to the developers or other people with direct knowledge of how the necessary frameworks worked. And then there was stuff I just had to figure out on my own. I've tried to thank everyone that I could remember to thank, but if I forgot someone, I apollogize.
-* [Tim Burks](http://blog.neontology.com/) - Mr. Burks not only is the guy responsible for [Nu](http://programming.nu) but was also very helpful in helping me figure out how to interact with Nu.
+* [Tim Burks](http://blog.neontology.com/) - Mr. Burks is not only is the guy responsible for [Nu](http://programming.nu) but was also very helpful in helping me figure out how to interact with Nu.
* [Gus Mueller](http://gusmueller.com) - Mr. Mueller compiled the LuaCore framework. Although I'm intimately familiar with Lua, I was happy to see that he had put together a lot of the work into providing an Objective-C frontend to Lua. I didn't want to compile a competing framework or increase the file noise with my own classes so I just extended his work a tiny bit (see LuaPluginManager.h). I also used the code on Mr. Mueller's [blog](http://gusmueller.com/blog/archives/2009/01/jscocoa_and_acorn_plugins_in_javascript.html) to help me get running with JSCocoa quickly.
* [Patrick Geiller](http://parmanoir.com/) - Mr. Geiller created the JSCocoa package/framework. This was a massive boon in adding a Javascript plugin manager.
* [Contributors to PyObjC](http://pyobjc.sourceforge.net/) - PyObjC is great. I love Python and PyObjC is magic. There were a few quirks that I had to work around, but once I got my head around it, PyObjC made everything else really easy.
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