add a KJS block type for renderer blocks.#353
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…nes' arrays match the tier indexes
screret
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Sep 15, 2023
* add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes * do the same to KJS machine builders
screret
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Sep 15, 2023
* add a KJS block type for renderer blocks. (#353) * add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes * do the same to KJS machine builders * Implementation of Machine Modes (#359) * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest commit * latest stuff * change activerecipetype to int * final touch + method rename * dev QoL stuffs * final commit * run data * js^3 support added --------- Co-authored-by: screret <joona.v.stenberg@gmail.com> * shit. these should stack. * Implementation of Gregicality Multiblocks (#369) * gcmb first additions * fix ABS (no textures tho) * slight refactor * blast alloy changes * fix molten fluid texture (it was easy) * more refactoring * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest commit * latest stuff * change activerecipetype to int * final touch + method rename * dev QoL stuffs * final commit * run data * js^3 support added * final touch * Update GTRecipeTypes.java * Update GTMachines.java * gcmb first additions * slight refactor * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * more refactoring * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest stuff * change activerecipetype to int * final touch + method rename * js^3 support added * dev QoL stuffs * run data * gcmb first additions * slight refactor * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * gcmb first additions * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * fix some KJS builders having issues in array indexing, rebase to upstream * fix some KJS builders having issues in array indexing, rebase to upstream HOLY SHIT THIS WAS PAINFUL * add the parallel hatch, fix a lot of bugs, rename the casings to make sense, etc. run data. * parallel hatches + missing multis * finalized * requested fixes * datagen * more requested changes + datagen * Update common/src/main/java/com/gregtechceu/gtceu/common/data/GCyMMachines.java --------- Co-authored-by: screret <68943070+screret@users.noreply.github.com> * it didnt build lol --------- Co-authored-by: Rundas <38040866+Rundas01@users.noreply.github.com>
screret
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Nov 23, 2023
* add a KJS block type for renderer blocks. (#353) * add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes * do the same to KJS machine builders * Implementation of Machine Modes (#359) * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest commit * latest stuff * change activerecipetype to int * final touch + method rename * dev QoL stuffs * final commit * run data * js^3 support added --------- Co-authored-by: screret <joona.v.stenberg@gmail.com> * shit. these should stack. * Implementation of Gregicality Multiblocks (#369) * gcmb first additions * fix ABS (no textures tho) * slight refactor * blast alloy changes * fix molten fluid texture (it was easy) * more refactoring * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest commit * latest stuff * change activerecipetype to int * final touch + method rename * dev QoL stuffs * final commit * run data * js^3 support added * final touch * Update GTRecipeTypes.java * Update GTMachines.java * gcmb first additions * slight refactor * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * more refactoring * first attempt at implementing machine modes screret pls help * fix the issue * next attempt for the configurator * latest stuff * change activerecipetype to int * final touch + method rename * js^3 support added * dev QoL stuffs * run data * gcmb first additions * slight refactor * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * gcmb first additions * fix ABS (no textures tho) * blast alloy changes * fix molten fluid texture (it was easy) * fix some KJS builders having issues in array indexing, rebase to upstream * fix some KJS builders having issues in array indexing, rebase to upstream HOLY SHIT THIS WAS PAINFUL * add the parallel hatch, fix a lot of bugs, rename the casings to make sense, etc. run data. * parallel hatches + missing multis * finalized * requested fixes * datagen * more requested changes + datagen * Update common/src/main/java/com/gregtechceu/gtceu/common/data/GCyMMachines.java --------- Co-authored-by: screret <68943070+screret@users.noreply.github.com> * it didnt build lol --------- Co-authored-by: Rundas <38040866+Rundas01@users.noreply.github.com>
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