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add a KJS block type for renderer blocks.#353

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screret merged 3 commits into
1.19.2from
sc-renderer-block-KJS
Sep 10, 2023
Merged

add a KJS block type for renderer blocks.#353
screret merged 3 commits into
1.19.2from
sc-renderer-block-KJS

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@screret screret commented Sep 9, 2023

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@screret screret requested a review from a team as a code owner September 9, 2023 14:37

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LGTM

@screret screret merged commit b75fec6 into 1.19.2 Sep 10, 2023
@screret screret deleted the sc-renderer-block-KJS branch September 10, 2023 12:48
screret added a commit that referenced this pull request Sep 15, 2023
* add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes

* do the same to KJS machine builders
screret added a commit that referenced this pull request Sep 15, 2023
* add a KJS block type for renderer blocks. (#353)

* add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes

* do the same to KJS machine builders

* Implementation of Machine Modes (#359)

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest commit

* latest stuff

* change activerecipetype to int

* final touch + method rename

* dev QoL stuffs

* final commit

* run data

* js^3 support added

---------

Co-authored-by: screret <joona.v.stenberg@gmail.com>

* shit. these should stack.

* Implementation of Gregicality Multiblocks (#369)

* gcmb first additions

* fix ABS (no textures tho)

* slight refactor

* blast alloy changes

* fix molten fluid texture (it was easy)

* more refactoring

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest commit

* latest stuff

* change activerecipetype to int

* final touch + method rename

* dev QoL stuffs

* final commit

* run data

* js^3 support added

* final touch

* Update GTRecipeTypes.java

* Update GTMachines.java

* gcmb first additions

* slight refactor

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* more refactoring

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest stuff

* change activerecipetype to int

* final touch + method rename

* js^3 support added

* dev QoL stuffs

* run data

* gcmb first additions

* slight refactor

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* gcmb first additions

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* fix some KJS builders having issues in array indexing, rebase to upstream

* fix some KJS builders having issues in array indexing, rebase to upstream
HOLY SHIT THIS WAS PAINFUL

* add the parallel hatch, fix a lot of bugs, rename the casings to make sense, etc.
run data.

* parallel hatches + missing multis

* finalized

* requested fixes

* datagen

* more requested changes + datagen

* Update common/src/main/java/com/gregtechceu/gtceu/common/data/GCyMMachines.java

---------

Co-authored-by: screret <68943070+screret@users.noreply.github.com>

* it didnt build lol

---------

Co-authored-by: Rundas <38040866+Rundas01@users.noreply.github.com>
screret added a commit that referenced this pull request Nov 23, 2023
* add a KJS block type for renderer blocks. (#353)

* add ability to create renderer blocks from KJS, make the simple machines' arrays match the tier indexes

* do the same to KJS machine builders

* Implementation of Machine Modes (#359)

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest commit

* latest stuff

* change activerecipetype to int

* final touch + method rename

* dev QoL stuffs

* final commit

* run data

* js^3 support added

---------

Co-authored-by: screret <joona.v.stenberg@gmail.com>

* shit. these should stack.

* Implementation of Gregicality Multiblocks (#369)

* gcmb first additions

* fix ABS (no textures tho)

* slight refactor

* blast alloy changes

* fix molten fluid texture (it was easy)

* more refactoring

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest commit

* latest stuff

* change activerecipetype to int

* final touch + method rename

* dev QoL stuffs

* final commit

* run data

* js^3 support added

* final touch

* Update GTRecipeTypes.java

* Update GTMachines.java

* gcmb first additions

* slight refactor

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* more refactoring

* first attempt at implementing machine modes

screret pls help

* fix the issue

* next attempt for the configurator

* latest stuff

* change activerecipetype to int

* final touch + method rename

* js^3 support added

* dev QoL stuffs

* run data

* gcmb first additions

* slight refactor

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* gcmb first additions

* fix ABS (no textures tho)

* blast alloy changes

* fix molten fluid texture (it was easy)

* fix some KJS builders having issues in array indexing, rebase to upstream

* fix some KJS builders having issues in array indexing, rebase to upstream
HOLY SHIT THIS WAS PAINFUL

* add the parallel hatch, fix a lot of bugs, rename the casings to make sense, etc.
run data.

* parallel hatches + missing multis

* finalized

* requested fixes

* datagen

* more requested changes + datagen

* Update common/src/main/java/com/gregtechceu/gtceu/common/data/GCyMMachines.java

---------

Co-authored-by: screret <68943070+screret@users.noreply.github.com>

* it didnt build lol

---------

Co-authored-by: Rundas <38040866+Rundas01@users.noreply.github.com>
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2 participants