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@GregroxMun GregroxMun released this Apr 10, 2019 · 3 commits to master since this release

  • AKR now supports Interstellar Consortium Plugin.
  • Support for Kopernicus Unique Body Identifiers
  • Fix science definitions config.
  • Make E.V.E. clouds on Jool transparent from space, preserving the classic look of the planet.
  • Define displayNames for all planets. (Identical to stock names by default)
  • Fix realistic starlight intensity curve.
  • Add zero condition for default sunlight intensity curve.
  • New lens flare BrightnessCurve.

Note that AKR is no longer compatible with the latest versions of Scatterer.

Assets 3
Pre-release

@GregroxMun GregroxMun released this Apr 7, 2019 · 4 commits to master since this release

  • Add zero condition for default sunlight intensity curve.
  • New lens flare BrightnessCurve.
  • Tweaks to fix IC compatibility.
Assets 2
Pre-release

@GregroxMun GregroxMun released this Mar 31, 2019 · 5 commits to master since this release

Pre1

  • Support for Kopernicus Unique Body Identifiers
  • Fix science definitions config.
  • Make E.V.E. clouds on Jool transparent from space, preserving the classic look of the planet.
  • Define displayNames for all planets. (Identical to stock names by default)
    Pre2
  • Fix Sun Intensity Curve config.
Assets 2
Pre-release

@GregroxMun GregroxMun released this Mar 25, 2019 · 6 commits to master since this release

  • Support for Kopernicus Unique Body Identifiers
  • Fix science definitions config.
  • Make E.V.E. clouds on Jool transparent from space, preserving the classic look of the planet.
  • Define displayNames for all planets. (Identical to stock names by default)
Assets 2

https://i.imgur.com/XkjZ7c8.png

https://i.imgur.com/79VS9DA.png

https://i.imgur.com/vMHC5ou.png

Fixed Kopernicus compatibility for the latest versions of it, and KSP 1.4.x. You no longer need the VertexPlanet patch config.

Removed Kerbin's City Lights configuration for now.

Fixed Eve's PQS Material being so bright it almost ruined Cupcakelander's cinematic.

Assets 3

@GregroxMun GregroxMun released this Jan 7, 2018 · 10 commits to master since this release

16 Mar 2018: you need to use this patch to make AKR work with the latest versions of Kopernicus.
16 Jan 2018, another ~30 minutes later: 2.3.0.4: Go through all broken planets and fix them. Duna and Eeloo were broken. The majority of these bugs seem to be related to my decision to swap file names around, which was pretty moronic in retrospect. Also fixed Minmus' white rocks. Sort of.
16 Jan 2018, half an hour later: 2.3.0.3: fix Dres being broken.
16 Jan 2018: 2.3.0.2: fix Kerbin tidal lock.

7 Jan 2018: 2.3.0.1:

https://i.imgur.com/aVWcoZt.png

  • Scatterer compatibility for Eve, Jool, Laythe, Kerbin, Tylo, and Duna.
  • Principia patch has been fixed and extended to include axial tilts for Eve, Pol, Tylo, Dres, and Duna, as well as stabilizing the Jool system. The exact details of this patch are subject to change, as I, to quote "makes strange systems that are stable but completely confuse our default symmetric linear multistep method with its default step size," which can be fixed with the next Principia update.
  • City Lights for Kerbin, made by Poodmund. (EVE compatibility)
  • Volcano Lighting for Laythe. (EVE compatibility)

https://i.imgur.com/IfiEn6q.png

Assets 4

@GregroxMun GregroxMun released this Nov 24, 2017 · 11 commits to master since this release

2.2.0:

https://i.imgur.com/8dCCTuB.png

  • Kerbin's materials have been darkened so that the deserts are no longer apparently glowing white-hot in local space, and PQS matches scaled space.
  • Clouds are also now enabled in the Mod Compatibility settings of the mod, so YOU DO NOT NEED THE ALTERNIS CLOUDS DOWNLOAD, YOU JUST NEED TO INSTALL E.V.E.

As always, be sure to delete old versions of the mod before installing a new version (and this time, make sure you delete the BoulderCo folder if you were using the old Alternis Clouds)

Assets 3

@GregroxMun GregroxMun released this Sep 9, 2017 · 12 commits to master since this release

2.1.1: Make Eeloo Interesting.

http://i.imgur.com/0ShmlLf.png

Remember to delete any old version of the mod before installing an update.

https://i.imgur.com/2Z1R2xW.png

Pkmniako's terrific infographic depicting the Alternis system shown above.

  • Flesh out Dres' heightmap with more unique features and fixed polar distortion.
  • Tweak Plateau color.
  • Add three flags, each a remix of a stock flag.
  • Fix asteroid config.
  • Fix Eve description.
  • Move Galactic Neighborhood compatibility to ModCompatibility folder.
  • Removed Optional EveRings setting.
  • Fix Moho's Biome Map
  • Update Dres' Biome Map
  • Rename ModCompatbility to ModCompatibility (fixed spelling)
  • Fix Laythe Height Map seam.
Assets 3
Sep 9, 2017
2.1.0
* Flesh out Dres' heightmap with more unique features and fixed polar
distortion.
* Tweak Plateau color.
* Add three flags.
* Fix asteroid config.
* Fix Eve description.
* Move Galactic Neighborhood compatibility to ModCompatibility folder.
* Removed Optional EveRings setting.
* Fix Moho's Biome Map
* Update Dres' Biome Map
* Rename ModCompatbility to ModCompatibility (fixed spelling)
* Fix Laythe Heightmap seam.

@GregroxMun GregroxMun released this Sep 4, 2017 · 14 commits to master since this release

  • Fix Moho Terrain
  • Minmus isn't shiny
  • Laythe, Kerbin, and Jool have the modified blue atmosphere gradient now
  • Works with Kopernicus v1.3.0-5 and v1.3.0-6 now, (and almost certainly following versions)
  • Optional Intensity Curve
  • Optional Setting to enable new ring shader for Eve.
  • Tweaked Timewarp Limits
  • Trojan Asteroids for Jool
Assets 5
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