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GL Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
code_doc Bug fixes left and right Apr 27, 2012
data Many bugfixes. Some UI improvements. Jul 13, 2012
Makefile Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
Makefile.Windows Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
README Reverted mistakenly edited README Jul 4, 2012
action.cpp Some bugfixes, edit keybindings via help menu Aug 7, 2012
action.h Some bugfixes, edit keybindings via help menu Aug 7, 2012
addiction.h Defense mode. Keybindings. Apr 23, 2012
artifact.cpp Defense mode. Keybindings. Apr 23, 2012
artifact.h Bigger active maps. Lots of efficiency changes. Dec 2, 2011
artifactdata.h Bigger active maps. Lots of efficiency changes. Dec 2, 2011
bionics.cpp Updated for latest vanilla Aug 7, 2012
bionics.h Some UI improvements. Aug 6, 2012
bodypart.cpp Shelters. NPC dialog and missions. Dec 8, 2011
bodypart.h Reading books is more user-friendly. Gun info is more explicit about … Feb 4, 2011
calendar.cpp Some UI improvements. Aug 6, 2012
calendar.h Some UI improvements. Aug 6, 2012
catacurse.cpp Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catacurse.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catacursegl.cpp Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catacursegl.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catacurses.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catatex.cpp Fixed graphical artifact on some cards. Added debug message to map::i… Jul 19, 2012
catatex.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
catatiles.cpp Gender option for player/NPC tiles Aug 8, 2012
catatiles.h Gender option for player/NPC tiles Aug 8, 2012
color.cpp Software. New missions. Hospitals. Bugfixes. Dec 15, 2011
color.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
computer.cpp Updated for latest vanilla Aug 7, 2012
computer.h Software. New missions. Hospitals. Bugfixes. Dec 15, 2011
construction.cpp Updated for latest vanilla Aug 7, 2012
construction.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
crafting.cpp Updated for latest vanilla Aug 7, 2012
crafting.h Crafting + construction rewrite; some bugfixes; bayonets Nov 2, 2011
defense.cpp Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
dialogue.h Many bugfixes. Some UI improvements. Jul 13, 2012
disease.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
enums.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
event.cpp Some UI improvements. Aug 6, 2012
event.h Temples. Random artifacts. Nov 15, 2011
facdata.h Unified some code for how stats alter gameplay (e.g. how Dexterity al… Feb 17, 2011
faction.cpp Added break-in alarms for banks and police stations and a detailed po… Jul 25, 2011
faction.h Shelters. NPC dialog and missions. Dec 8, 2011
field.cpp Many bugfixes. Some UI improvements. Jul 13, 2012
game.cpp Updated for latest vanilla Aug 7, 2012
game.h Updated for latest vanilla Aug 7, 2012
gamemode.cpp Defense mode. Keybindings. Apr 23, 2012
gamemode.h Bug fixes left and right Apr 27, 2012
help.cpp Some bugfixes, edit keybindings via help menu Aug 7, 2012
inventory.cpp Updated for latest vanilla Aug 7, 2012
inventory.h Many bugfixes. Some UI improvements. Jul 13, 2012
inventory_ui.cpp Tiles merged with latest vanilla Jul 14, 2012
item.cpp Tiles merged with latest vanilla Jul 14, 2012
item.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
itype.h Some UI improvements. Aug 6, 2012
itypedef.cpp Some UI improvements. Aug 6, 2012
iuse.cpp Some UI improvements. Aug 6, 2012
iuse.h Mutation update! Jan 18, 2012
keypress.cpp Some UI improvements. Aug 6, 2012
keypress.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
line.cpp Some UI improvements. Aug 6, 2012
line.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
main.cpp Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
map.cpp Gender option for player/NPC tiles Aug 8, 2012
map.h Tiles merged with latest vanilla Jul 14, 2012
mapdata.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
mapgen.cpp Tiles merged with latest vanilla Jul 14, 2012
mapitems.h Defense mode. Keybindings. Apr 23, 2012
mapitemsdef.cpp Some UI improvements. Aug 6, 2012
melee.cpp Updated for latest vanilla Aug 7, 2012
mission.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
mission.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
mission_end.cpp Shelters. NPC dialog and missions. Dec 8, 2011
mission_fail.cpp Added some missing files! Oops. Dec 12, 2011
mission_place.cpp More missions, fleshed out mission system Dec 12, 2011
mission_start.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
missiondef.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
monattack.cpp Updated for latest vanilla Aug 7, 2012
monattack.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
mondeath.cpp Some UI improvements. Aug 6, 2012
mondeath.h Defense mode. Keybindings. Apr 23, 2012
mongroup.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
mongroupdef.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
monitemsdef.cpp Several game-breaking bug fixes. Good night. Jul 2, 2012
monmove.cpp Updated for latest vanilla Aug 7, 2012
monster.cpp Updated for latest vanilla Aug 7, 2012
monster.h Updated for latest vanilla Aug 7, 2012
morale.h Fixed bug that made used-up ammo fail to disappear. Other small bugfi… Jul 2, 2011
moraledata.h Added moraledata.h to repo. lol Jun 27, 2011
mtype.h Some UI improvements. Aug 6, 2012
mtypedef.cpp Some UI improvements. Aug 6, 2012
mutation.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
mutation.h New monster AI, many tweaks Mar 8, 2012
mutation_data.cpp A few more things. Apr 27, 2012
newcharacter.cpp Tiles merged with latest vanilla Jul 14, 2012
npc.cpp Gender option for player/NPC tiles Aug 8, 2012
npc.h Many bugfixes. Some UI improvements. Jul 13, 2012
npcmove.cpp Some UI improvements. Aug 6, 2012
npctalk.cpp Updated for latest vanilla Aug 7, 2012
omdata.h Many bugfixes. Some UI improvements. Jul 13, 2012
output.cpp Updated for latest vanilla Aug 7, 2012
output.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
overmap.cpp Tiles merged with latest vanilla Jul 14, 2012
overmap.h Merged with tileset mod. Vehicles now use orthogonal display. Jul 5, 2012
player.cpp Updated for latest vanilla Aug 7, 2012
player.h Updated for latest vanilla Aug 7, 2012
pldata.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
posix_time.cpp Complete computer rewrite. Several other changes. Jul 22, 2011
posix_time.h Complete computer rewrite. Several other changes. Jul 22, 2011
ranged.cpp Updated for latest vanilla Aug 7, 2012
rng.cpp Added swamp monsters and stabbing weapons; also the weapon_flag enum … May 4, 2011
rng.h first commit Oct 4, 2010
settlement.cpp Big ol update, many changes. Oct 5, 2011
settlement.h Big ol update, many changes. Oct 5, 2011
setvector.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
setvector.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
skill.cpp Some UI improvements. Aug 6, 2012
skill.h Some UI improvements. Aug 6, 2012
texthash.cpp Huge construction and inventory update. Clean build and save removal … Sep 19, 2011
texthash.h Complete computer rewrite. Several other changes. Jul 22, 2011
tileray.cpp Adding missing files, lol Jun 30, 2012
tileray.h Adding missing files, lol Jun 30, 2012
trap.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
trapdef.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
trapfunc.cpp Some UI improvements. Aug 6, 2012
tutorial.cpp Bug fixes left and right Apr 27, 2012
tutorial.h Defense mode. Keybindings. Apr 23, 2012
veh_interact.cpp Many bugfixes. Some UI improvements. Jul 13, 2012
veh_interact.h Adding missing files, lol Jun 30, 2012
veh_type.h Adding missing files, lol Jun 30, 2012
veh_typedef.cpp Adding missing files, lol Jun 30, 2012
vehicle.cpp Updated for latest vanilla Aug 7, 2012
vehicle.h Adding missing files, lol Jun 30, 2012
weather.cpp Mutation update! Jan 18, 2012
weather.h Megastores. Long-range mapping. Bugfixes and tweaks. Nov 18, 2011
weather_data.h Megastores. Long-range mapping. Bugfixes and tweaks. Nov 18, 2011
wish.cpp Tiles merged with latest vanilla Jul 14, 2012