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FormList Reference

GroundAura edited this page Nov 3, 2023 · 10 revisions

Object Categorization Framework - FormList Reference


AMMUNITION [AMMO]

Item

Used as way to import [AMMO] items into FormLists, as creating ammo collections in FLM v1.7.0 causes CTDs. This is fixed as of FLM v1.7.1, so I will eventually be moving ammo categorization from FormLists to Keywords and FLM collections.

  • OCF_FL_AMMO_Playable

    • OCF_FL_AMMO_PlayableArrow

    • OCF_FL_AMMO_PlayableBolt

    • OCF_FL_AMMO_PlayableBullet

    • OCF_FL_AMMO_PlayableDart

    • OCF_FL_AMMO_PlayableSlingshot

  • OCF_FL_AMMO_Unplayable UNUSED

    • OCF_FL_AMMO_UnplayableArrow UNUSED

    • OCF_FL_AMMO_UnplayableBolt UNUSED

    • OCF_FL_AMMO_UnplayableBullet UNUSED

    • OCF_FL_AMMO_UnplayableDart UNUSED

    • OCF_FL_AMMO_UnplayableSlingshot UNUSED


CELL [CELL]

Plane

Used to signify a cell is on a plane of existence other than Mundas.

  • OCF_FL_CELL_ExtraPlanar

    • OCF_FL_CELL_Aetherius UNUSED

    • OCF_FL_CELL_Oblivion - A cell that's on a plane or pocket realm of Oblivion, such as Apocrypha or the Soul Cairn.

  • OCF_FL_CELL_Test UNUSED

Temperature

Used to signify a cell has a significantly abnormal temperature.

  • OCF_FL_CELL_Cold UNUSED

  • OCF_FL_CELL_Hot UNUSED


CONTAINER [CONT]

Type

  • OCF_FL_CONT_Apiary UNUSED

  • OCF_FL_CONT_Barrel

    • OCF_FL_CONT_Barrel_Closed UNUSED

    • OCF_FL_CONT_Barrel_Open UNUSED

  • OCF_FL_CONT_Box UNUSED

  • OCF_FL_CONT_Carcass UNUSED

  • OCF_FL_CONT_Chest UNUSED

  • OCF_FL_CONT_Corpse UNUSED

  • OCF_FL_CONT_Crate UNUSED

  • OCF_FL_CONT_Desk UNUSED

  • OCF_FL_CONT_Hidden - A container that's not visible, such as a merchant inventory. UNUSED

  • OCF_FL_CONT_Barrel UNUSED

  • OCF_FL_CONT_Sack UNUSED

  • OCF_FL_CONT_Safe UNUSED

  • OCF_FL_CONT_Satchel UNUSED

  • OCF_FL_CONT_Strongbox UNUSED

  • OCF_FL_CONT_Urn UNUSED


DOOR [DOOR]

Trap

  • OCF_FL_DOOR_Trap

Type

  • OCF_FL_DOOR_Portal UNUSED

EXPLOSION [EXPL]

Element

  • OCF_FL_EXPL_ElementArcane [0xADC~OCF.esp]

  • OCF_FL_EXPL_ElementArcaneFire [0xADD~OCF.esp]

  • OCF_FL_EXPL_ElementAsh [0xA45~OCF.esp]

  • OCF_FL_EXPL_ElementAshFire [0xADE~OCF.esp]

  • OCF_FL_EXPL_ElementAstral [0xABC~OCF.esp]

  • OCF_FL_EXPL_ElementBlood [0xAB6~OCF.esp]

  • OCF_FL_EXPL_ElementEarth [0xAB3~OCF.esp]

  • OCF_FL_EXPL_ElementFire [0xA46~OCF.esp]

  • OCF_FL_EXPL_ElementFireShock [0xADF~OCF.esp]

  • OCF_FL_EXPL_ElementFireShockFrost [0xAE0~OCF.esp]

  • OCF_FL_EXPL_ElementFrost [0xA47~OCF.esp]

  • OCF_FL_EXPL_ElementFrostFire [0xAB0~OCF.esp]

  • OCF_FL_EXPL_ElementHolyLunar [0xAB8~OCF.esp]

  • OCF_FL_EXPL_ElementHolySun [0xA49~OCF.esp]

  • OCF_FL_EXPL_ElementNecrotic [0xAAD~OCF.esp]

  • OCF_FL_EXPL_ElementNecroticFire [0xAE1~OCF.esp]

  • OCF_FL_EXPL_ElementPoison [0xA4C~OCF.esp]

  • OCF_FL_EXPL_ElementShadow [0xAB4~OCF.esp]

  • OCF_FL_EXPL_ElementShock [0xA48~OCF.esp]

  • OCF_FL_EXPL_ElementSteam [0xA4B~OCF.esp]

  • OCF_FL_EXPL_ElementWater [0xA4A~OCF.esp]

  • OCF_FL_EXPL_ElementWind [0xAb1~OCF.esp]


FACTION [FACT]

Hostility

  • OCF_FL_FACT_Hostile UNUSED

HAZARD [HAZD]

Element

  • OCF_FL_HAZD_ElementArcane [0xAE2~OCF.esp]

  • OCF_FL_HAZD_ElementArcaneFire [0xAE3~OCF.esp]

  • OCF_FL_HAZD_ElementAsh [0xAE4~OCF.esp]

  • OCF_FL_HAZD_ElementAshFire [0xAE5~OCF.esp]

  • OCF_FL_HAZD_ElementAstral [0xABD~OCF.esp]

  • OCF_FL_HAZD_ElementEarth [0xABE~OCF.esp]

  • OCF_FL_HAZD_ElementFire [0xA3F~OCF.esp]

  • OCF_FL_HAZD_ElementFireShock [0xAE6~OCF.esp]

  • OCF_FL_HAZD_ElementFireShockFrost [0xAE7~OCF.esp]

  • OCF_FL_HAZD_ElementFrost [0xA41~OCF.esp]

  • OCF_FL_HAZD_ElementFrostFire [0xAAC~OCF.esp]

  • OCF_FL_HAZD_ElementHolyLunar [0xAB9~OCF.esp]

  • OCF_FL_HAZD_ElementHolySun [0xAEC~OCF.esp]

  • OCF_FL_HAZD_ElementNecrotic [0xAAE~OCF.esp]

  • OCF_FL_HAZD_ElementNecroticFire [0xAE8~OCF.esp]

  • OCF_FL_HAZD_ElementPoison [0xA40~OCF.esp]

  • OCF_FL_HAZD_ElementShadow [0xAB5~OCF.esp]

  • OCF_FL_HAZD_ElementShock [0xA42~OCF.esp]

  • OCF_FL_HAZD_ElementSteam [0xAE9~OCF.esp]

  • OCF_FL_HAZD_ElementWater [0xAEA~OCF.esp]

  • OCF_FL_HAZD_ElementWind [0xAEB~OCF.esp]

Temperature

  • OCF_FL_HAZD_HeatSource

    • OCF_FL_HAZD_HeatSource_Fire

      • OCF_FL_HAZD_HeatSource_FireHuge

      • OCF_FL_HAZD_HeatSource_FireLarge

      • OCF_FL_HAZD_HeatSource_FireMedium

      • OCF_FL_HAZD_HeatSource_FireSmall

      • OCF_FL_HAZD_HeatSource_FireTiny UNUSED

    • OCF_FL_HAZD_HeatSource_Other

      • OCF_FL_HAZD_HeatSource_OtherHuge

      • OCF_FL_HAZD_HeatSource_OtherLarge

      • OCF_FL_HAZD_HeatSource_OtherMedium

      • OCF_FL_HAZD_HeatSource_OtherSmall

      • OCF_FL_HAZD_HeatSource_OtherTiny UNUSED


LIGHT [LIGH]

Element

  • OCF_FL_LIGH_HeldElementArcane [0xAED~OCF.esp]

  • OCF_FL_LIGH_HeldElementArcaneFire [0xAEE~OCF.esp]

  • OCF_FL_LIGH_HeldElementAsh [0xAEF~OCF.esp]

  • OCF_FL_LIGH_HeldElementAshFire [0xAF0~OCF.esp]

  • OCF_FL_LIGH_HeldElementAstral [0xAF1~OCF.esp]

  • OCF_FL_LIGH_HeldElementBlood [0xAC9~OCF.esp] UNUSED

  • OCF_FL_LIGH_HeldElementEarth [0xAF2~OCF.esp]

  • OCF_FL_LIGH_HeldElementFire [0xAC2~OCF.esp]

  • OCF_FL_LIGH_HeldElementFireShock [0xAF3~OCF.esp]

  • OCF_FL_LIGH_HeldElementFireShockFrost [0xAF4~OCF.esp]

  • OCF_FL_LIGH_HeldElementFrost [0xAC3~OCF.esp]

  • OCF_FL_LIGH_HeldElementFrostFire [0xAC1~OCF.esp]

  • OCF_FL_LIGH_HeldElementHolyLunar [0xAF5~OCF.esp]

  • OCF_FL_LIGH_HeldElementHolySun [0xAC5~OCF.esp]

  • OCF_FL_LIGH_HeldElementNecrotic [0xAF6~OCF.esp]

  • OCF_FL_LIGH_HeldElementNecroticFire [0xAF7~OCF.esp]

  • OCF_FL_LIGH_HeldElementPoison [0xAC8~OCF.esp] UNUSED

  • OCF_FL_LIGH_HeldElementShadow [0xAF8~OCF.esp]

  • OCF_FL_LIGH_HeldElementShock [0xAC4~OCF.esp]

  • OCF_FL_LIGH_HeldElementSteam [0xAF9~OCF.esp]

  • OCF_FL_LIGH_HeldElementWater [0xAFA~OCF.esp]

  • OCF_FL_LIGH_HeldElementWind [0xAFB~OCF.esp]

Item

  • OCF_FL_LIGH_Held

    • OCF_FL_LIGH_HeldCandle

    • OCF_FL_LIGH_HeldChandelier UNUSED

    • OCF_FL_LIGH_HeldDwemer

    • OCF_FL_LIGH_HeldEverlight

    • OCF_FL_LIGH_HeldGlowstick

    • OCF_FL_LIGH_HeldLantern

    • OCF_FL_LIGH_HeldTorch

Temperature

  • OCF_FL_LIGH_HeatSource

    • OCF_FL_LIGH_HeatSource_Fire

      • OCF_FL_LIGH_HeatSource_FireHuge

      • OCF_FL_LIGH_HeatSource_FireLarge

      • OCF_FL_LIGH_HeatSource_FireMedium

      • OCF_FL_LIGH_HeatSource_FireSmall

      • OCF_FL_LIGH_HeatSource_FireTiny UNUSED

    • OCF_FL_LIGH_HeatSource_Other

      • OCF_FL_LIGH_HeatSource_OtherHuge

      • OCF_FL_LIGH_HeatSource_OtherLarge

      • OCF_FL_LIGH_HeatSource_OtherMedium

      • OCF_FL_LIGH_HeatSource_OtherSmall

      • OCF_FL_LIGH_HeatSource_OtherTiny UNUSED


MOVEABLE STATIC [MSTT]

Temperature

  • OCF_FL_MSTT_HeatSource

    • OCF_FL_MSTT_HeatSource_Fire

      • OCF_FL_MSTT_HeatSource_FireHuge

      • OCF_FL_MSTT_HeatSource_FireLarge

      • OCF_FL_MSTT_HeatSource_FireMedium

      • OCF_FL_MSTT_HeatSource_FireSmall

      • OCF_FL_MSTT_HeatSource_FireTiny UNUSED

    • OCF_FL_MSTT_HeatSource_Other

      • OCF_FL_MSTT_HeatSource_OtherHuge

      • OCF_FL_MSTT_HeatSource_OtherLarge

      • OCF_FL_MSTT_HeatSource_OtherMedium

      • OCF_FL_MSTT_HeatSource_OtherSmall

      • OCF_FL_MSTT_HeatSource_OtherTiny UNUSED


PROJECTILE [PROJ]

Element

  • OCF_FL_PROJ_ElementArcane [0xAFC~OCF.esp]

  • OCF_FL_PROJ_ElementArcaneFire [0xAFD~OCF.esp]

  • OCF_FL_PROJ_ElementAsh [0xA4D~OCF.esp]

  • OCF_FL_PROJ_ElementAshFire [0xAFE~OCF.esp]

  • OCF_FL_PROJ_ElementAstral [0xABB~OCF.esp]

  • OCF_FL_PROJ_ElementBlood [0xAB7~OCF.esp]

  • OCF_FL_PROJ_ElementEarth [0xAB2~OCF.esp]

  • OCF_FL_PROJ_ElementFire [0xA30~OCF.esp]

  • OCF_FL_PROJ_ElementFireShock [0xAFF~OCF.esp]

  • OCF_FL_PROJ_ElementFireShockFrost [0xB00~OCF.esp]

  • OCF_FL_PROJ_ElementFrost [0xA31~OCF.esp]

  • OCF_FL_PROJ_ElementFrostFire [0xA2F~OCF.esp]

  • OCF_FL_PROJ_ElementHolyLunar [0xABA~OCF.esp]

  • OCF_FL_PROJ_ElementHolySun [0xA33~OCF.esp]

  • OCF_FL_PROJ_ElementNecrotic [0xAAF~OCF.esp]

  • OCF_FL_PROJ_ElementNecroticFire [0xB01~OCF.esp]

  • OCF_FL_PROJ_ElementPoison [0xA43~OCF.esp]

  • OCF_FL_PROJ_ElementShadow [0xA44~OCF.esp]

  • OCF_FL_PROJ_ElementShock [0xA32~OCF.esp]

  • OCF_FL_PROJ_ElementSteam [0xA4E~OCF.esp]

  • OCF_FL_PROJ_ElementWater [0xA34~OCF.esp]

  • OCF_FL_PROJ_ElementWind [0xA4F~OCF.esp]

Temperature

  • OCF_FL_PROJ_HeatSource UNUSED

    • OCF_FL_PROJ_HeatSource_Fire UNUSED

      • OCF_FL_PROJ_HeatSource_FireHuge UNUSED

      • OCF_FL_PROJ_HeatSource_FireLarge UNUSED

      • OCF_FL_PROJ_HeatSource_FireMedium UNUSED

      • OCF_FL_PROJ_HeatSource_FireSmall UNUSED

      • OCF_FL_PROJ_HeatSource_FireTiny UNUSED

    • OCF_FL_PROJ_HeatSource_Other UNUSED

      • OCF_FL_PROJ_HeatSource_OtherHuge UNUSED

      • OCF_FL_PROJ_HeatSource_OtherLarge UNUSED

      • OCF_FL_PROJ_HeatSource_OtherMedium UNUSED

      • OCF_FL_PROJ_HeatSource_OtherSmall UNUSED

      • OCF_FL_PROJ_HeatSource_OtherTiny UNUSED

Trap

  • OCF_FL_PROJ_Trap

Type

  • OCF_FL_PROJ_Ammo

    • OCF_FL_PROJ_AmmoArrow

    • OCF_FL_PROJ_AmmoBolt

    • OCF_FL_PROJ_AmmoBullet

    • OCF_FL_PROJ_AmmoDart UNUSED

    • OCF_FL_PROJ_AmmoSlingshot UNUSED

  • OCF_FL_PROJ_MagicRune

  • OCF_FL_PROJ_SpiderScroll


SOUND MARKER [SOUN]

Resources

  • OCF_FL_SOUN_Waterfall

STATIC [STAT]

Resources

  • OCF_FL_STAT_StoneSource UNUSED

  • OCF_FL_STAT_WoodSource

    • OCF_FL_STAT_WoodSource_Driftwood UNUSED

    • OCF_FL_STAT_WoodSource_FallenTree UNUSED

    • OCF_FL_STAT_WoodSource_FirewoodPile UNUSED

    • OCF_FL_STAT_WoodSource_StickPile UNUSED

    • OCF_FL_STAT_WoodSource_Stump UNUSED

Temperature

  • OCF_FL_STAT_Cold UNUSED

  • OCF_FL_STAT_HeatSource

    • OCF_FL_STAT_HeatSource_Fire

      • OCF_FL_STAT_HeatSource_FireHuge

      • OCF_FL_STAT_HeatSource_FireLarge

      • OCF_FL_STAT_HeatSource_FireMedium

      • OCF_FL_STAT_HeatSource_FireSmall

      • OCF_FL_STAT_HeatSource_FireTiny UNUSED

    • OCF_FL_STAT_HeatSource_Other

      • OCF_FL_STAT_HeatSource_OtherHuge

      • OCF_FL_STAT_HeatSource_OtherLarge

      • OCF_FL_STAT_HeatSource_OtherMedium

      • OCF_FL_STAT_HeatSource_OtherSmall

      • OCF_FL_STAT_HeatSource_OtherTiny UNUSED

Trap

  • OCF_FL_STAT_Trap

TREE [TREE]

Harvestable

  • OCF_FL_TREE_Flor

    • OCF_FL_TREE_FlorOther

      • OCF_FL_TREE_FlorOther_Ingr

        • OCF_FL_TREE_FlorBirdNest UNUSED

        • OCF_FL_TREE_FlorEggSac UNUSED

      • OCF_FL_TREE_FlorOther_Other

    • OCF_FL_TREE_FlorPlant

      • OCF_FL_TREE_FlorPlant_Food

      • OCF_FL_TREE_FlorPlant_Ingr

      • OCF_FL_TREE_FlorPlant_Mushroom

      • OCF_FL_TREE_FlorPlant_Nirnroot

      • OCF_FL_TREE_FlorPlant_Other

      • OCF_FL_TREE_FlorPlant_SoulHusk

Resources

  • OCF_FL_TREE_WoodSource

    • OCF_FL_TREE_WoodSource_Sapling UNUSED

    • OCF_FL_TREE_WoodSource_StickPile UNUSED

    • OCF_FL_TREE_WoodSource_Tree UNUSED


WORLDSPACE [WRLD]

Plane

  • OCF_FL_WRLD_ExtraPlanar

    • OCF_FL_WRLD_Aetherius

    • OCF_FL_WRLD_Oblivion

  • OCF_FL_WRLD_Mundus

    • OCF_FL_WRLD_Mundus_Exterior

      • OCF_FL_WRLD_Mundus_ExteriorSettlement

      • OCF_FL_WRLD_Mundus_ExteriorWilderness

    • OCF_FL_WRLD_Mundus_Interior

      • OCF_FL_WRLD_Mundus_InteriorCave UNUSED

      • OCF_FL_WRLD_Mundus_InteriorSettlement UNUSED

  • OCF_FL_WRLD_Test

Size

  • OCF_FL_WRLD_Cramped UNUSED

Temperature

  • OCF_FL_WRLD_Cold UNUSED

  • OCF_FL_WRLD_Hot UNUSED


WEATHER [WTHR]

Type

  • OCF_FL_WTHR_Ash UNUSED

    • OCF_FL_WTHR_AshIntense UNUSED
  • OCF_FL_WTHR_Rain UNUSED

    • OCF_FL_WTHR_RainIntense UNUSED
  • OCF_FL_WTHR_Snow UNUSED

    • OCF_FL_WTHR_SnowIntense UNUSED

AMMUNITION [AMMO]

CELL [CELL]

CONTAINER [CONT]

DOOR [DOOR]

EXPLOSION [EXPL]

FACTION [FACT]

HAZARD [HAZD]

LIGHT [LIGH]

MOVEABLE STATIC [MSTT]

PROJECTILE [PROJ]

SOUND MARKER [SOUN]

STATIC [STAT]

TREE [TREE]

WORLDSPACE [WRLD]

WEATHER [WTHR]



ACTIVATOR [ACTI]

AMMUNITION [AMMO]

ARMOR [ARMO]

BOOK [BOOK]

FLORA [FLOR]

FURNITURE [FURN]

INGESTIBLE [ALCH]

INGREDIENT [INGR]

KEY [KEYM]

LOCATION [LCTN]

MAGIC EFFECT [MGEF]

MISC. ITEM [MISC]

NON-PLAYER CHARACTER (ACTOR) [NPC_]

RACE [RACE]

SCROLL [SCRL]

SOUL GEM [SLGM]

SPELL [SPEL]

TALKING ACTIVATOR [TACT]

WEAPON [WEAP]


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