A Rust binding for the GSL library (the GNU Scientific Library).
This binding requires the GSL library library to be installed:
# on debian based systems: sudo apt-get install libgsl0-dev
brew install gsl
Instructions from https://www.gnu.org/software/gsl/extras/native_win_builds.html:
Building GSL on Windows Using Native Tools Several packages are available for building GSL on Windows using Microsoft Visual Studio with the native Microsoft and Intel compilers. 1. Using Visual Studio Build Files These files are designed for building the repository version of GSL using Visual Studio 2015. No additional build tools are required. https://github.com/BrianGladman/gsl 2. Using Perl Generated Visual Studio Project Files This approach, which offers project files for Visual Studio 2010 and 2012, has been tested with GSL versions from 1.8 to 2.3. This can also be used to obtain build files for later version of Visual Studio since these can load files intended for use in the earlier versions of Visual Studio. This approach requires that Perl is installed. https://github.com/aweatherguy/GSL-on-Windows 3. Using Cmake Cmake can produce build files for most versions of Visual Studio and for MSBUILD. A Cmake installation is required https://github.com/ampl/gsl/commit/0cf47581583de7ed4ee1cf0a095066af0d2f97d1 This approach will be especially useful for Visual Studio 2017, which has built-in support for Cmake build files. 4. Installation using NuGet For those using NuGet there are win32 and x64 installation packages at: https://www.nuget.org/packages/gsl-msvc14-x86/ https://www.nuget.org/packages/gsl-msvc14-x64/
This crate works with Cargo and is on crates.io. Just add the
following to your
[dependencies] GSL = "1.1"
Add the following line to your source code:
extern crate rgsl;
cargo build. However, if you have issues with GSL version 2.x, try building it with:
cargo build --features v2
If a project depends on this version, don't forget to add in your
[features] v2 = ["GSL/v2"]
If you always want to run the v2 features you can, instead, use the following in your
[features] default = ["GSL/v2"]
You can access the rgsl documentation locally, just build it:
> cargo doc --open
Then open this file with an internet browser:
You can also access the latest build of the documentation via the internet here.
If you appreciate my work and want to support me, you can do it here:
rust-GSL is a wrapper for GSL, therefore inherits the GPL license.