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Planned puzzles masterlist #55

@HactarCE

Description

@HactarCE

If you would like to see a puzzle added that is not listed here, add a comment on this issue.

At this time, I am only accepting puzzles that are ≤5D and can be built and simulated using current features. That means:

  • Euclidean N-dimensional space
  • only flat cuts
  • no deleted pieces
  • only doctrinaire turns
  • no multi-core

I will check off puzzles in this list once their production-ready implementation is merged into the v2.0 branch.

Must-have for v2.0

This is the list of puzzles that I know people will want in v2.0 and have minimal complications. Namely: they are all doctrinaire, have few enough axes that we can reasonably name all the twists, and exist in 3D or 4D.

3D

4D

  • N^4 Rubik's Hypercube generator
  • AxBxCxD hypercuboid generator (needs piece types)
  • {A}x{B} duoprism generator (needs piece types)
  • N-layer simplex generator (at various cut depths)
  • 120-cell (needs facet/axis names and piece types)

Shortlist

These puzzles will be possible to implement in v2.0 but have lower priority. They will be added as they are implemented.

3D

4D

  • Megaminx prism generator (needs piece types)
  • Facet-Turning 24-cell (needs piece types)
  • N-layer Trajber's 16-cell (vertex-turning; shapemod of 3^4) generator
  • Ridge-Turning Hypercube
  • Demi N^4 generator
  • Facet-Turning 120-cell

5D

These are waiting on #54

  • N^5 Rubik's Hypercube
  • AxBxCxDxE hypercuboid generator

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