GameOff2018 MKS Entry - "Scamper Fields"
This is the Game Off 2018 Entry from Micah Koleoso Software (http://www.micahkoleoso.de) Running from the 1st November to 1st December, 2018.
The entry consists of a client (Unity: GO2018_MKS_Client) and server (C# .NET: GO2018_MKS_Server) application. Game page: http://www.micahkoleoso.de/?page_id=724
Version Info
v1.0preAlpha3 - TBD
- (Client) Unit outlines when selected
- (Client) Map navigation with space bar for 2-button mice (e.g. Macos)
- (Server) TBD
- (Dev) Moved to Unity 2019.0.1f2
- (Dev) Moved to .NET Framework 8.0
- (Dev) Moved to Visual Studio 2019
v1.0preAlpha2 - 28th December 2018
- (Client) First-pass redesign of maps: Morpholite, Sunset and Overlord
- (Client) Added ingame chat
- (Client) First-pass UI enhancements
- (Server) Added client network login duration information
- (Server) Added further client and connection statistics
- (Server) Handle ingame chat with profanity filtering
v1.0preAlpha1 - 7th December, 2018
- (Client) Corrections to the Morpholite map navigation mesh to enable easier navigation for Drones and Breeders
- (Server) Remove inactive players from server after 15 mins without communications
v1.0preAlpha - 28th November, 2018 Initial Jam release
Introduction To Gameplay
GOAL
Collect as much Food and Tech resources as possible before the timer runs
out, more than your opponent.
Most actions are automatically initiated when the Breeder or Drone is
near enough to the target.
Food is constantly required by all units to survive. The Breeder must not
die of hunger or the round will be lost immediately!
4 UPGRADE LEVELS
A) Faster Drone speed or reduce unit Food usage [Cost: F:1000 T:1125] B) Increase max collection volume for Food or Tech [Cost: F:1200 T:1125] C) Barricade build or break capability [Cost: F:2000 T:1125] D) Absorb opponent Food or Tech when stationary [Cost: F:2500 T:1125]
MOUSE COMMANDS
LEFT - Select Breeder or Drone. Click and drag to rectangle-select.
In barricade placement mode, the barricade is built at click location if
resources are sufficient
MIDDLE - Pan the map
RIGHT - Set navigation target for selected units
KEY COMMANDS
ESC - (toggle) Show/hide menu ingame S - (press) Stop unit navigation immediately P - (hold) Build barricade mode [Breeder Resource Cost per Barricade placed: F: 250 T: 250] B - (hold) Destroy barricade mode F - (hold) Feed the Breeder Food from all nearby drones T - (hold) Feed the Breeder Tech from all nearby drones D - (hold) Drone spawn mode [Breeder Resource Cost per Drone placed: F: 750 T: 500] SPACE - Use mouse to pan the map while pressed
Credits
Gfx And Textures: Original mouse and keyboard icon - http://chittagongit.com/icon/mouse-and-keyboard-icon-12.html Original terrain tiles from http://texturelib.com/
Music: All music by Eric Matyas https://soundimage.org/2014/02/hello-world/ with special thanks!
Sfx: Original SFX "Warrior Battle Chants and Shouts" Copyright 2012 Iwan Gabovitch [http://qubodup.net] from https://freesound.org/people/qubodup/sounds/160769/ 370961__cabled-mess__click-03-minimal-ui-sounds.wav https://freesound.org/people/cabled_mess/sounds/370961/ by https://freesound.org/people/cabled_mess/ 422836__gamedevc__g-ui-button-hover-1.wav https://freesound.org/people/GameDevC/sounds/422836/ by https://freesound.org/people/GameDevC/ 448086__breviceps__normal-click.wav https://freesound.org/people/Breviceps/sounds/448086/ by https://freesound.org/people/Breviceps/ 22952__acclivity__cheer.wav https://freesound.org/people/acclivity/sounds/22952/ by https://freesound.org/people/acclivity/ 51269__rutgermuller__electric-noise-2.wav https://freesound.org/people/RutgerMuller/sounds/51269/ by https://freesound.org/people/RutgerMuller/
Installation
TODO custom server install setup configuration
Game Features And Infos
4 Upgrade optional/choice levels
Food upgrade costs: 1000, 1500, 2000, 2500
Tech upgrade costs: 1125, 1125, 1125, 1125
A - Faster drone speed
A - Reduce unit food usage
B - More food collection max volume
B - More tech collection max volume
C - Barricade build and breaker
C - Barricade build and breaker
D - Opponent unit food resource stealer
D - Opponent unit tech resource stealer
- Breed new drones, max. 8
- Configuration Options: Timed game session [on/off] 2:50, 5:00, 7:50, 10:00 minutes per Session Music [on/off/Volume] Sound FX [on/off/Volume]
- 3 maps (Morpholite, Sunset and Overlord)
Development MAYBES and TODOs
Client:
- (In Progress) Redo breeder and drone units
- Make breeder and drone animation for idle, walk, actions
- SFX for activities
- Redo maps terrain and placements, enhance visually
- Improve particle effects
- Single player mode vs AI (local)
- Add terrain clutter and detail to maps
- Release Linux x86 version
- Release Macos x86_64 version
- Unit with full resources should not provoke resource particles emissions if no resources are collected
- (In Progress) Improve selected unit display (bordering, outlines)
- (In Progress) Outline units and relevant placements
Server:
- TBD.
Unit Animations List Common(Queen/Drone) - idle x 3 - die - mine food/tech - move
Bugs/Known Issues
- Clicking on the map above terrain sets the navigation target to the terrain point if underneath
- Loss of input capability after chat or window change?
- Selecting of upgrades is broken