Halo: Combat Evolved map rebuilder written in Rust
Rust
Latest commit 131923d Feb 11, 2017 @Halogen002 Map out effect tags
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README.md

Tritium

Tritium is a Halo: Combat Evolved cache file rebuilder written in Rust. It's capable of disassociating tags from map files to make them much easier to manage, then reassembling the map file. It also provides functions for removing and inserting tags, as well.

To use in your project, clone this repository and add this to your project's cargo.toml file:

[dependencies.tritium]
path = "path/to/tritium"