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Removed library name from version string to more closely match OpenGL…

… format.
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commit 379d0025ec11d579a99eb1acc1b0192a9bfc44d6 1 parent cde95f7
@elmindreda elmindreda authored
Showing with 3 additions and 3 deletions.
  1. +1 −1  src/cocoa_init.m
  2. +1 −1  src/win32_init.c
  3. +1 −1  src/x11_init.c
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2  src/cocoa_init.m
@@ -261,7 +261,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void)
{
- const char* version = "GLFW " _GLFW_VERSION_FULL " Cocoa";
+ const char* version = _GLFW_VERSION_FULL " Cocoa";
return version;
}
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2  src/win32_init.c
@@ -205,7 +205,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void)
{
- const char* version = "GLFW " _GLFW_VERSION_FULL
+ const char* version = _GLFW_VERSION_FULL
#if defined(__MINGW32__)
" MinGW"
#elif defined(__CYGWIN__)
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2  src/x11_init.c
@@ -620,7 +620,7 @@ int _glfwPlatformTerminate(void)
const char* _glfwPlatformGetVersionString(void)
{
- const char* version = "GLFW " _GLFW_VERSION_FULL
+ const char* version = _GLFW_VERSION_FULL
#if defined(_GLFW_HAS_XRANDR)
" XRandR"
#endif
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