-
Notifications
You must be signed in to change notification settings - Fork 512
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cosmetics Editor v3 - Known issues and TODOs #2113
Comments
navi doesnt rainbow properly, she does change on reloads and soft/hard targeting, the target arrow(s) do rainbow properly. |
Broken biggoron's sword doesn't match biggoron's sword |
Sword trails don't properly reset until scene reload |
Changing various colors in the cosmetics editor the game will crash on Wii U |
Game crashes for windows DEBUG when changing cosmetics that involve DList patching the displayListEnd() command |
i think the
part would be best addressed by standardizing the rainbow rate across all interpolation values. Since it updates every frame, running rainbow at high frame rates (like 144+ fps) makes it really fast. |
might be worth looking into simplifying the rainbow calculation by just changing the Hue value in an HSL color and then getting the RGB from that (then every frame we'd just be doing a just a thought, i tried digging into the current rainbow code a little and it's a bit hard to parse |
Anyone is able to take these on, if you need any help or pointers on adding additional cosmetics reach out to me on discord
@ProxySaw
Todo List
Known issues
The text was updated successfully, but these errors were encountered: