Cardboard Engine / Carmine Impact
A live copy of our game engine, the Cardboard Engine! Based on the fantastic Cube 2 game engine.
It currently also houses the source for Carmine Impact, as it's deeply rooted within the engine itself.
Supported Systems
Windows: ✓ | Mac:
Build instructions
Windows
- Build with Visual Studio 2019,
msbuild
should also work.
Mac
Coming sooner than you might think.
Developing for M1 is cringe, I hate my life.
Linux
- Get dependencies (make and git are not included in the list, as they should be installed on your system already.)
Ubuntu/Debian:
sudo apt-get update
sudo apt-get install -y libsdl2-dev libsdl2-mixer-dev libsdl2-image-dev libsdl2-ttf-dev libcurl4-openssl-dev libenet-dev
Arch/Manjaro:
sudo pacman -S sdl2 sdl2_mixer sdl2_image sdl2_ttf curl enet
- Get source code from latest tagged GitHub release
git clone --recursive https://github.com/HarpNetStudios/cardboard.git
cd cardboard
git checkout $(git describe --tags)
- Start the build process
cmake CMakeLists.txt
make
make install
-
Open
cardboard_unix
(in the root directory) with your favorite text editor, and replace-cOFFLINE
with-c{your game token}
Confused? Check here! -
And lastly, run
chmod +x cardboard_unix
and./cardboard_unix
to start it
Contributing
Github Issues is the best way to report bugs, as well as reporting them in the official Discord server.
License
The Cardboard engine is licensed under the zlib license.
Please refer to the license
folder for more info.