From ff1f0372cb2ccaf662e5f525d434bed4877a9a93 Mon Sep 17 00:00:00 2001 From: furuno_yuya Date: Thu, 11 Jan 2024 11:38:23 +0900 Subject: [PATCH] fix slider cell bug --- .../Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs index 0f24913..88de0ab 100644 --- a/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs +++ b/Assets/UnityDebugSheet/Runtime/Core/Scripts/DefaultImpl/Cells/SliderCell.cs @@ -22,10 +22,6 @@ protected override void SetModel(SliderCellModel model) { _contentsCanvasGroup.alpha = model.Interactable ? 1.0f : 0.3f; - // Slider - slider.minValue = model.MinValue; - slider.maxValue = model.MaxValue; - // Icon icon.Setup(model.Icon); icon.gameObject.SetActive(model.Icon.Sprite != null); @@ -56,6 +52,8 @@ protected override void SetModel(SliderCellModel model) // Slider slider.interactable = model.Interactable; slider.onValueChanged.RemoveAllListeners(); + slider.minValue = model.MinValue; + slider.maxValue = model.MaxValue; slider.SetValueWithoutNotify(value); slider.wholeNumbers = model.WholeNumbers; slider.onValueChanged.AddListener(x =>