Join GitHub today
GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together.Sign up
FlxScreenGrab doesn't match PrintScreen results #82
In a customized version of crashdumper, I dump a screenshot on crash, using FlxScreenGrab.
The FlxScreenGrab image's tileset has little artifacts in it -- perhaps because I'm using the "tileset smear trick" where you add borders to each tile to avoid cross-tile bleed. Also note that the flixel-ui elements are arbitrarily offset from the native screenshot.
FlxScreenGrab just looks like it does a naked draw dump from the stage, so how is this discrepancy even happening? It should be using the same draw logic as everything else, right?
I talked to Joshua in the OpenFL slack: