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Modified TiledLevel.hx To support Multiple tilesets and collidable layers #132
Modified TiledLevel.hx to allow support for multiple tilesets per .tmx file. Changed a hardcoded '1' to the dynamic 'tileSet.firstGUID' value pulled from the tmx file.
Modified TiledLevel.hx to fix bug that only checked the first collidable
I should add, that this change came about because of this discussion on the HaxeFlixel forums.