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This new version of HashLink VM includes the following changes:

  • support for hot reload
  • added native int64 support (for x64 only, compile with -D hl-legacy32 to keep hl32 i64 emulation)
  • added field name to null access exceptions
  • added hl.Api.compact to compact a set of values into a single GC block
  • better stack primitives for faster haxe throw
  • added 16 bits PNG decoding (fmt)
  • added captured stack for closures (when debugger connected)
  • added ftell2/fseek2 for large file support
  • added optional library support @:native("?lib","name") static function foo() : Void allowing runtime detection of libraries (as well as hl.Api.isPrimLoaded)
  • changed Windows binary to use VS2015 (was VS2013)
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Compatible with Haxe 4.0+

Changes:

  • new HashLink CPU Profiler for JIT
  • improved a lot 64 bit support - windows release now 64 bit by default
  • new GC architecture and improvements / bugs fixes
  • added Date UTC methods (@Aurel300)
  • and various improvements and bugs fixes!

Full Changes 1.10...1.11

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Compatible with Haxe 4.0.0-rc3+

Major changes:

  • [WIP] JIT hot reloading with hl --hot-reload
  • Display local functions in stacks based on their parent method (ClassName.foo~2 for example)
  • Review allocation tracking API, added dynamic accesses tracking
  • SDL/DX : added compressed textures support
  • hashlink post-compilation library : added ability to generate VisualStudio solution with -D hlgen.makefile=vs2015 (see templates here)
  • added HSTRUCT support (Haxe @:struct class Foo {}) to have a 1:1 mapping with C structure (still a pointer)
  • some Unicode fixes
  • fmt : added dxt decode
  • sdl : added joystick API (@josuigoa)
  • sdl/dx : added scancodes (@Yanrishatum)

Full Changes 1.9...1.10

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Compatible with Haxe 4.0.0-rc1

Major changes:

  • added HMETHOD type for better interfaces / closures support
  • added constant BYTES support (bytecode v5)
  • increased HL/C speed
  • new memory allocation model on not-windows (use mmap)
  • fmt: added mp3 support (@Yanrishatum)
  • various new additions to SDL and DirectX (@RobertBorghese)

Full Changes 1.8...1.9

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Compatible with Haxe 4.0.0-preview 5

Major changes:

  • recast virtuals for extra speedup after JSON or other unserialization
  • better support for debugger exception filter
  • PCRE UCP enable
  • fixed crash in Reflect.callMethods with Haxe Preview 5

Full Changes 1.7...1.8

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Compatible with Haxe 4.0.0-preview 4

Major changes:

  • various GL/DirectX additions
  • added MySQL support

Full Changes 1.6...1.7

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Compatible with Haxe 4.0.0-preview 4

Major changes:

  • Threads support
  • Haxe Strings are now constant objects (bytecode VER=4)
  • Minktspace tangents support
  • Several bug fixes

Full Changes 1.5...1.6

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Major changes:

  • More debugger support
  • Completed x64 support
  • Added ui_choose_file on Windows
  • Android / iOS support

Full Changes 1.4...1.5

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Major changes:

  • Adds JIT x86-64 support
  • Initial work on native JIT debugger
  • Better support for consoles (PS4/Switch/Xbox in progress)
  • Bytecode V3 (debugger support - requires Haxe 4.0 preview 3+)

Full changes 1.3...1.4