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public function createVertexBuffer(numVertices:int, data32PerVertex:int, bufferUsage:String = "staticDraw"):VertexBuffer3D
its pending api call should make it to the api fast please as it will allow to enhance our performance greatly over all stage3d renderers out there (flambe,h3d,heaps) by allowing us to create non cached vertex buffer primtives which is for good performances over dynamic content.
Bisous.
The text was updated successfully, but these errors were encountered:
This is High priority/ Low urgency, as I can carry on without this but this :
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/display3D/Context3DBufferUsage.html
and
public function createVertexBuffer(numVertices:int, data32PerVertex:int, bufferUsage:String = "staticDraw"):VertexBuffer3D
its pending api call should make it to the api fast please as it will allow to enhance our performance greatly over all stage3d renderers out there (flambe,h3d,heaps) by allowing us to create non cached vertex buffer primtives which is for good performances over dynamic content.
Bisous.
The text was updated successfully, but these errors were encountered: