hxcpp is the runtime support for the c++ backend of the haxe compiler. This contains the headers, libraries and support code required to generate a fully compiled executable from haxe code.
Build the tools.
cd tools/hxcpp haxe compile.hxml cd ../build haxe compile.hxml
Running neko on the build.n script will rebuild the supported architectures on your current platform.
cd project neko build.n clean neko build.n
In the same folder, you can cross build to other platforms using the run.n with the said platform name.
For example :
neko build.n android
You can save time if you know that you are only going to use, say, the dynamic libraries (ndlls) on a particular architecture on a particular platform.
neko build.n ndll-android-armv5
You can enable debugging in the standard runtime libraries using the debug flag, eg:
neko build.n windows -debug
which may help with native debugging. Don't forget to rebuild without debugging for release.
For experts, you can configure the compilation scripts that will be used for executables and library production in the 'toolchain' folder.