We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
...and, since it's even, it also negatively affects the behaviour of randomizing functions.
Specifically, with the current implementation of the RNG, it should probably be 2147483647 (as in FlashPunk - also see http://en.wikipedia.org/wiki/Lehmer_random_number_generator).
I'm quite sure the issue is related to old Neko specs (31 bits int), but I think it could be safely fixed now and work cross-targets.
EDIT: Also adding a INT_MIN_VALUE can be helpful.
INT_MIN_VALUE
The text was updated successfully, but these errors were encountered:
7058a57
Merge pull request #250 from azrafe7/int-min-max
fc66bd8
HXP.INT_MIN/MAX_VALUE + small fix for seed clamping (fixes #242) + inite...
No branches or pull requests
...and, since it's even, it also negatively affects the behaviour of randomizing functions.
Specifically, with the current implementation of the RNG, it should probably be 2147483647 (as in FlashPunk - also see http://en.wikipedia.org/wiki/Lehmer_random_number_generator).
I'm quite sure the issue is related to old Neko specs (31 bits int), but I think it could be safely fixed now and work cross-targets.
EDIT: Also adding a
INT_MIN_VALUE
can be helpful.The text was updated successfully, but these errors were encountered: