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A Doom WebGL Renderer - Live Demo http://github.int13h.com/webgldoom
Branch: gh-pages
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Dave13h Upd: update to latest HE3D.
Upd: Reverse through the THINGS update stack, better for removing entries.
Add: Dynamic Lighting.
Add: SSAO.
Add: World Buffer + PreZ Pass.
Upd: THINGS billboarding is no cylindrical.
Fix: Projectiles getting stuck in mid air.
Latest commit fbec6ea Jul 11, 2013
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scripts Upd: update to latest HE3D. Jul 11, 2013
shaders Upd: update to latest HE3D. Jul 11, 2013
wads Initial Commit. Oct 2, 2012
README.md Initial Commit. Oct 2, 2012
doom.html Add: Split game.js into seperate files, much more readable and managa… Feb 21, 2013
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README.md

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