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Commits on May 4, 2010
  1. [PreAlpha Rev 78] Fixed compile.

    Passion
    Passion committed May 4, 2010
Commits on May 3, 2010
  1. [PreAlpha Rev 73] Fix spell 38736.

    Passion
    Passion committed May 3, 2010
    Fix TARGET_AREAEFFECT_CUSTOM.
    Avoid redundent data copy in transport waypoints generation.
  2. [PreAlpha Rev 72] Mysql username & password shouldn't show at server …

    Passion
    Passion committed May 3, 2010
    …startup. This is for security reason.
    
    Fixed server startup in debug mode.
Commits on May 2, 2010
  1. [PreAlpha Rev 71] Typo.

    Passion
    Passion committed May 2, 2010
  2. [PreAlpha Rev 70] Doesn't select cache_id from db. Drop ClientCache c…

    Passion
    Passion committed May 2, 2010
    …onfig option.
  3. [PreAlpha Rev 67] Restore build.

    Passion
    Passion committed May 2, 2010
  4. [PreAlpha Rev 65] Some vmap fixes. bzip2.

    Passion
    Passion committed May 2, 2010
  5. [PreAlpha Rev 64] Add dummy effect of spell 53808

    Passion
    Passion committed May 2, 2010
    Fix display bug when spell with more than 1 persistent area aura effect
    had several icons
    Fix some handlers (correctly use Handle_ServerSide).
    Use in taxi flight movegen original taxipath data.
    Rename some opcodes.
  6. [PreAlpha Rev 63] Added new config option for race/class blocker.

    Passion
    Passion committed May 2, 2010
    Show other message, when a character race/class combi is disabled.
    Fixed some typos.
Commits on May 1, 2010
  1. [PreAlpha Rev 61] Typo.

    Passion
    Passion committed May 1, 2010
  2. [PreAlpha Rev 60] Copy logonserver.conf.dist & worldserver.conf.dist …

    Passion
    Passion committed May 1, 2010
    …to bin folder at *nix
  3. [PreAlpha Rev 59] Copy worldserver.conf.dist & logonserver.conf.dist …

    Passion
    Passion committed May 1, 2010
    …to bin folder after compile.
  4. [PreAlpha Rev 57] Complete race/class blocker for all race/class comb…

    Passion
    Passion committed May 1, 2010
    …inations.
  5. [PreAlpha Rev 57] revent interect with NPC/Gameobject player in non-r…

    Passion
    Passion committed May 1, 2010
    …eact state
    
    * (stun,confuse,fleeing).
    * This also fix cheating with taxi use.
    
    Implement basic splitting for caster/target part damage/heal bonus
    calculations, periodic damage/heal over time auras will now store m_amount with
    caster side bonuses applied and calculate target part on each tick. Currently
    critical chance/bonus calculations are not affected by this change
    
    Remove duplicate code causing next reset of daily/weekly quests to double
    up
    
    Not need explicit value numbering for internal server side enum
    Fix typo in taken damage/healing bonus calculations and fix damage of 64085
    Add script effect of spell 52941
    Fixed lost flight mount/form for GM in old contentes.
    Fixed player loading to transport.
    
    Bug exist already some time but possible hide by another code way work or
    client change maybe.
    
    Add some missing (dummy) opcode handlers to the list.
    Simplify TaxiPathNodes data use, specially for transport case.
    Update/fix some opcode names.
    Add script effect of spell 44462
  6. [PreAlpha Rev 56] Some cleanups.

    Passion
    Passion committed May 1, 2010
    Fixed some vehicle spells.
  7. [PreAlpha Rev 55] Added new race/class blocker.

    Passion
    Passion committed May 1, 2010
    Fixed VS 2010 compile.
    
    NOTE: race/class blocker system is not complete. First it need a test with one race/class combi.
Commits on Apr 29, 2010
  1. [PreAlpha Rev 54] Activate character create disable system. Disable a…

    Passion
    Passion committed Apr 29, 2010
    …nticheat system a default. Set playersave intervall to 1,5 min. Drop Config options for soap.
Commits on Apr 27, 2010
Commits on Apr 26, 2010
  1. [PreAlpha Rev 52] Fix periodic damage combat log displaying

    Passion
    Passion committed Apr 26, 2010
    Set m_mover to NULL on remove SPELL_AURA_MOD_POSSESS by delete.
    
    This should fix a related crash.
    
    Old gcc hash_map not have support for std::string keys.
    
    In different from tr1 unordered_map
    
    Change CalcAbsorbResist/isBlocked to be called from target side
    Small clean up in 2 method names
    Update 33851 and ranks according to 3.1.0 patch notes
    Move damage and crit calculation for certain effects of spells with
    delayed hit to spell launch
    
    Fixed crash at drop vendor items (anorther way).
    Allow propertly remove attack speed buff/debuff at death.
    
    Check wrong and redundent (not use in other similar auras).
    If we use "debug bg" it must ignore that we are lonely on the bg
    Implement spell selection, for creatures in instances, based on map
    difficulty
    No reason lost time at other checks if spell diff id not provided.
    
    Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
    
    True if mapid fit to called instance map id and instance script confirm
    success for some_id case.
    
    Controlled unit should be a source of movement packets, not
    player-controller.
    
    Now movements of controlled unit are visible for nearby players,
    even when controller too far from controlled unit
    
    This new type of packet broadcasting used in HandleMovementOpcodes handler
    only,
    maybe it can be used somewhere else.
    
    Updated vmapExtractor.exe & vmap_assembler.exe
  2. [PreAlpha Rev 51] Updated Cameras.

    Passion
    Passion committed Apr 26, 2010
  3. [PreAlpha Rev 50] Fixed quests. Thanks SilverIce.

    Passion
    Passion committed Apr 26, 2010
Commits on Apr 25, 2010
  1. [PreAlpha Rev 49] Drop ConfVersion from scripts.

    Passion
    Passion committed Apr 25, 2010
  2. [PreAlpha Rev 48] Typo =)

    Passion
    Passion committed Apr 25, 2010
  3. [PreAlpha Rev 47] Drop config.h from scripts.

    Passion
    Passion committed Apr 25, 2010
  4. [PreAlpha Rev 44] Dual Spec fix.

    Passion
    Passion committed Apr 25, 2010