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### Multiplayer Redux
@@ -20,7 +20,7 @@ in a JSON object. When that happens, one of the two values "wins", in an **arbit
way. (See the [Automerge docs](https://github.com/automerge/automerge#conflicting-changes) for more
on how that works.)
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But what if your definition of a **conflict** is more subtle than just competing values for a single
property? And what if you have your own rules for **conflict resolution**?