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guild_skill_relog_delay causes timer errors when set to 1 #2591

Kenpachi2k13 opened this issue Dec 1, 2019 · 0 comments

guild_skill_relog_delay causes timer errors when set to 1 #2591

Kenpachi2k13 opened this issue Dec 1, 2019 · 0 comments


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@Kenpachi2k13 Kenpachi2k13 commented Dec 1, 2019

Describe the bug
Setting guild_skill_relog_delay to 1 causes timer errors when guild master relogs.
This is because skill_cooldown_save() sets all cooldown timers to INVALID_TIMER (-1) when character logs out, even though guild skills should be ignore if guild_skill_relog_delay is set to 1.

To Reproduce
Steps to reproduce the behavior:

  1. Set guild_skill_relog_delay in conf/map/battle/guild.conf to 1
  2. Run Hercules
  3. Log in with a guild master character
  4. Go to character select
  5. Log in again

Expected behavior
No error messages showing up in map server console.


System specs (please complete the following information):

  • OS: Windows 10 Pro Version 1809
  • Hercules Version v2019.11.17+1
  • Mode: renewal
  • Packet version: 20180418
  • Client type: RE

Plugins used or source modifications

Additional context

Kenpachi2k13 added a commit to Kenpachi2k13/Hercules that referenced this issue Dec 1, 2019
…relog_delay is set to 1.

If guild skills are not ignored when guild_skill_relog_delay is set to 1, the map server will throw error messages if the guild master relogs while cooldown.
Also applied Hercules coding style to skill_cooldown_save().
See HerculesWS#2591
@MishimaHaruna MishimaHaruna added this to the Release v2019.12.15 milestone Dec 16, 2019
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