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Go to file| /********************************************************** | |
| Software developed by Hessel van der Molen | |
| Main author Hessel van der Molen (hmolen.science at gmail dot com) | |
| This software is released under BSD license as expressed below | |
| ------------------------------------------------------------------- | |
| Copyright (c) 2017, Hessel van der Molen | |
| All rights reserved. | |
| Redistribution and use in source and binary forms, with or without | |
| modification, are permitted provided that the following conditions | |
| are met: | |
| 1. Redistributions of source code must retain the above copyright | |
| notice, this list of conditions and the following disclaimer. | |
| 2. Redistributions in binary form must reproduce the above copyright | |
| notice, this list of conditions and the following disclaimer in the | |
| documentation and/or other materials provided with the distribution. | |
| 3. All advertising materials mentioning features or use of this software | |
| must display the following acknowledgement: | |
| This product includes software developed by Hessel van der Molen | |
| 4. None of the names of the author or irs contributors | |
| may be used to endorse or promote products derived from this software | |
| without specific prior written permission. | |
| THIS SOFTWARE IS PROVIDED BY Hessel van der Molen ''AS IS'' AND ANY | |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| DISCLAIMED. IN NO EVENT SHALL AVA BE LIABLE FOR ANY | |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| ****************************************************************/ | |
| #include "FlashCam_opengl.h" | |
| #include "FlashCam_util_opengl.h" | |
| #include <assert.h> | |
| #include <bcm_host.h> | |
| #include <stdlib.h> | |
| #include <unistd.h> | |
| #include <stdio.h> | |
| namespace FlashCamOpenGL { | |
| //private & static parameterlist | |
| static FLASHCAM_INTERNAL_STATE_T *_state; | |
| //worker thread: processed captured frames | |
| static void *worker(void *arg) { | |
| FLASHCAM_INTERNAL_STATE_T* state = (FLASHCAM_INTERNAL_STATE_T*) arg; | |
| FLASHCAM_OPENGL_BUF_T *glb; | |
| MMAL_BUFFER_HEADER_T *glb_mmal_buffer; | |
| MMAL_BUFFER_HEADER_T *buffer; | |
| MMAL_STATUS_T status; | |
| //init OpenGL | |
| FlashCamUtilOpenGL::init(state->settings->width, state->settings->height, state->settings->opengl_packed); | |
| //init texture; | |
| state->opengl_tex_id = FlashCamUtilOpenGL::generateTexture(GL_TEXTURE_EXTERNAL_OES); | |
| // process buffer | |
| while (!state->opengl_worker_stop) { | |
| //wait for update | |
| vcos_semaphore_wait(&(state->userdata->sem_capture)); | |
| // Do we need to continue or are we done? | |
| // --> as we are using countin-semaphores, only process a single buffer | |
| if ((!state->opengl_worker_stop) && ((glb_mmal_buffer = mmal_queue_get(state->userdata->opengl_queue)) != NULL)) { | |
| //get frame data. | |
| glb = (FLASHCAM_OPENGL_BUF_T*) glb_mmal_buffer->user_data; | |
| buffer = glb->buffer; | |
| mmal_buffer_header_mem_lock(buffer); | |
| // OPAQUE ==> TEXTURE | |
| FlashCamUtilOpenGL::mmalbuf2TextureOES(buffer, state->opengl_tex_id, &(state->opengl_tex_data)); | |
| //callback user.. | |
| if (state->userdata->callback_egl) | |
| state->userdata->callback_egl( state->opengl_tex_id, state->userdata->settings->width, state->userdata->settings->height, buffer->pts, glb->pll_state); | |
| //release opengl buffer back to pool | |
| vcos_semaphore_post(&(glb->lock)); | |
| //unlock & release buffer | |
| mmal_buffer_header_mem_unlock(buffer); | |
| mmal_buffer_header_release(buffer); | |
| //send buffer pack to pool | |
| if ((status = mmal_port_send_buffer(state->port, buffer)) != MMAL_SUCCESS) { | |
| vcos_log_error("Failed to send buffer to %s", state->port->name); | |
| } | |
| } | |
| } | |
| fprintf(stdout, "Worker: releasing..\n"); | |
| // Make sure all buffers are returned on exit | |
| while ((buffer = mmal_queue_get(state->userdata->opengl_queue)) != NULL) | |
| mmal_buffer_header_release(buffer); | |
| fprintf(stdout, "Worker: releasing.. done\n"); | |
| } | |
| int init(FLASHCAM_INTERNAL_STATE_T *state) { | |
| fprintf(stdout, "EGL:init..\n"); | |
| FlashCamOpenGL::_state = state; | |
| //setup videocore-logging and semaphores | |
| bcm_host_init(); | |
| vcos_init(); | |
| vcos_log_register("FlashCam-EGL", VCOS_LOG_CATEGORY); | |
| vcos_log_set_level(VCOS_LOG_CATEGORY, VCOS_LOG_INFO); //VCOS_LOG_WARN | |
| vcos_log_trace("%s", VCOS_FUNCTION); | |
| return 0; | |
| } | |
| void initOpenGLBufferPool() { | |
| //setup opengl buffer pool | |
| for (unsigned int i=0; i<FlashCamOpenGL::_state->port->buffer_num; i++) { | |
| //new buffer | |
| FLASHCAM_OPENGL_BUF_T b; | |
| //create lock | |
| if (vcos_semaphore_create(&b.lock, "FlashCam_opengl_bufferlock", 1) != VCOS_SUCCESS) | |
| vcos_log_error("%s: Failed to create semaphore", __func__); | |
| //set data | |
| b.buffer = NULL; | |
| b.id = i+10; | |
| //Note: address of glb_mmal_buffer can only be set after item is pushed to vector. | |
| #ifdef BUILD_FLASHCAM_WITH_PLL | |
| b.pll_state = false; | |
| #endif | |
| //push to vector | |
| FlashCamOpenGL::_state->opengl_buffer_pool.push_back(b); | |
| fprintf(stdout, "Created buffer in OpenGL pool (%d) \n", i); | |
| } | |
| } | |
| void destroyOpenGLBufferPool() { | |
| while (!(FlashCamOpenGL::_state->opengl_buffer_pool.empty())) { | |
| //remove element from pool | |
| FLASHCAM_OPENGL_BUF_T b = FlashCamOpenGL::_state->opengl_buffer_pool.back(); | |
| FlashCamOpenGL::_state->opengl_buffer_pool.pop_back(); | |
| //clear semaphore | |
| vcos_semaphore_delete(&b.lock); | |
| } | |
| } | |
| //try to get a buffer. Return NULL if none are available | |
| FLASHCAM_OPENGL_BUF_T* getOpenGLBuffer() { | |
| for (unsigned int i=0; i<FlashCamOpenGL::_state->opengl_buffer_pool.size(); i++) { | |
| if (vcos_semaphore_trywait(&(FlashCamOpenGL::_state->opengl_buffer_pool.at(i).lock)) == VCOS_SUCCESS) { | |
| FLASHCAM_OPENGL_BUF_T* b = &(FlashCamOpenGL::_state->opengl_buffer_pool.at(i)); | |
| //set proper address of `glb_mmal_buffer` | |
| b->glb_mmal_buffer.user_data = b; | |
| return b; | |
| } else { | |
| fprintf(stdout, "Locked.. (%d) \n", i); | |
| } | |
| } | |
| return NULL; | |
| } | |
| int start() { | |
| VCOS_STATUS_T status; | |
| fprintf(stdout, "EGL:starting..\n"); | |
| //set basic settings | |
| FlashCamOpenGL::_state->opengl_worker_stop = false; | |
| FlashCamOpenGL::_state->opengl_tex_id = 0; | |
| FlashCamOpenGL::_state->opengl_tex_data = EGL_NO_IMAGE_KHR; | |
| //init pool | |
| destroyOpenGLBufferPool(); | |
| initOpenGLBufferPool(); | |
| //clear queue.. | |
| fprintf(stdout, "- resetting queue..\n"); | |
| while (mmal_queue_get(FlashCamOpenGL::_state->userdata->opengl_queue) != NULL); | |
| //reset semaphore | |
| fprintf(stdout, "- resetting semaphore..\n"); | |
| while (vcos_semaphore_trywait(&(FlashCamOpenGL::_state->userdata->sem_capture)) != VCOS_EAGAIN); | |
| //start worker thread | |
| fprintf(stdout, "- starting worker..\n"); | |
| status = vcos_thread_create( &(FlashCamOpenGL::_state->opengl_worker_thread), "FlashCamOpenGL-worker", NULL, FlashCamOpenGL::worker, FlashCamOpenGL::_state); | |
| if (status != VCOS_SUCCESS) | |
| vcos_log_error("%s: Failed to start `FlashCamOpenGL-worker` (%d)", VCOS_FUNCTION, status); | |
| fprintf(stdout, "- done.\n"); | |
| //return | |
| return (status == VCOS_SUCCESS ? 0 : -1); | |
| } | |
| void stop() { | |
| fprintf(stdout, "EGL:stopping..\n"); | |
| // STOP SIGNAL | |
| if (!FlashCamOpenGL::_state->opengl_worker_stop) { | |
| //vcos_log_trace("Stopping GL preview"); | |
| fprintf(stdout, "- worker is running\n"); | |
| //notify worker we are done. | |
| // As the worker blocks due to the sempahore, we need to set the status and post an update | |
| FlashCamOpenGL::_state->opengl_worker_stop = true; | |
| vcos_semaphore_post(&(FlashCamOpenGL::_state->userdata->sem_capture)); | |
| fprintf(stdout, "- Waiting for worker\n"); | |
| //Wait for worker to terminate. | |
| vcos_thread_join(&(FlashCamOpenGL::_state->opengl_worker_thread), NULL); | |
| //clear OpenGL | |
| FlashCamUtilOpenGL::destroyEGLImage(&(FlashCamOpenGL::_state->opengl_tex_data)); | |
| FlashCamUtilOpenGL::destroy(); | |
| //destroy bufferpool | |
| destroyOpenGLBufferPool(); | |
| fprintf(stdout, "- Done\n"); | |
| } | |
| } | |
| void destroy() { | |
| fprintf(stdout, "EGL:destroying..\n"); | |
| //vcos_semaphore_delete(&(FlashCamOpenGL::sem_captyr)); | |
| } | |
| } |