First update

@lengstrom lengstrom released this Aug 19, 2014 · 912 commits to gh-pages since this release

Following Hextris' massively successful release on Twitter, Hacker News, and a plethora of both foreign and domestic news sources (thanks guys!) we were given a ton of feedback. We've tried to address as much of it as possible - however, there are still a few mechanics we're playing with that we hope to release later on.

Changes from 1.0 to 1.1: (bold = (relatively) major changes)

  • Made game physics independent from rendering
    • Physics update every 1/60th of a second (16.66 ms) while the renderer just renders as fast as it can using requestAnimationFrame
  • Moved restart button onto pause menu to prevent people from accidentally tapping it during gameplay
  • Updated license to GPL
  • Fixed bug report button to point to http://github.com/hextris/hextris/issues
  • Added social network "share" buttons
    • Twitter in particular - added "Share your score!" button
  • Modified widths of social network share buttons to keep up with demand (1000 likes takes up more space than 0 likes)
  • Added analytics for Google + a few other more realtime platforms
  • Added Facebook open-graph code (Thanks @leereilly !)

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