Cross-platform libraries for RubyMotion
Integrate 3rd-party libraries in RubyMotion for iOS / OS X projects via CocoaPods
Cross-platform game engine for RubyMotion
A collection of RubyMotion applications for code samples.
Simplified provisioning for RubyMotion iOS, tvOS and macOS apps.
Dependencies of cocos2d-x.
A RubyMotion plugin to provide 'validate' and 'upload' commands for iTunes Connect.
cocos2d-x for C++
Easily integrate Fabric in your RubyMotion application.
YAMLKit is a bridge of LibYAML to Objective-C.
Integrate 3rd-party Java dependencies in RubyMotion for Android projects using Gradle
Code Climate Engine for RubyMotion projects
Integrate 3rd-party Java dependencies in RubyMotion for Android projects using Maven
An example of a RubyMotion hybrid (iOS + Android) app
A lean DSL to build AutoLayout view constraints.