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Use CocoaPods Dependencies in RubyMotion Apps
Laurent Sansonetti <>
In this article we will cover how you can integrate the[CocoaPods] dependency manager inside your RubyMotion project.
CocoaPods is the missing dependency manager for Objective-C projects. It is similar to RubyGems but for Objective-C dependencies.
Dependencies in CocoaPods are called Pods. You can get the list of Pods available from the[CocoaPods/Specs] GitHub repository.
CocoaPods was originally designed to be integrated in Objective-C Xcode projects, but we worked with the awesome CocoaPods author to make it possible to be used in RubyMotion projects.
You can check the website to get more information about CocoaPods.
First, you will need to install and setup CocoaPods, unless you already have.
$ sudo gem install cocoapods
$ pod setup
The RubyMotion CocoaPods integration also comes as a gem.
$ sudo gem install motion-cocoapods
The code lives in the[HipByte/motion-cocoapods] GitHub repository.
You will need to require the gem inside the 'Rakefile' of your project.
require 'motion-cocoapods'
Once you do that, you can simply use the +pods+ method of the application configuration object to describe the Pods you want to require, by using the same expressions as you would do in a regular Podfile.
For instance, if you want to require the +JSONKit+ Pod.
Motion::Project::App.setup do |app|
# ...
app.pods do
pod 'JSONKit'
That's all you have to do.
The next time you build your project, the +JSONKit+ sources will be downloaded then built and linked against your application executable. If you require a Pod that has dependencies, they will also be properly honored.
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