motion-cocoapods allows RubyMotion projects to integrate with the CocoaPods dependency manager.
$ [sudo] gem install motion-cocoapods
Or if you use Bundler:
gem 'motion-cocoapods', '~> 1.4.1'
Rakefileof your RubyMotion project and add the following require line:
require 'rubygems' require 'motion-cocoapods'
Still in the
Rakefile, set your dependencies using the same language as you would do in Podfiles.
Motion::Project::App.setup do |app| # ... app.pods do pod 'AFNetworking' end end
If this is the first time using CocoaPods on your machine, you'll need to let CocoaPods do some setup work with the following command:
$ [bundle exec] pod setup
To tell motion-cocoapods to download your dependencies, run the following rake task:
$ rake pod:install
That’s all. The build system will properly download the given pods and their dependencies. On the next build of your application it will pod the pods and link them to your application executable.
vendor/Podfile.lock file exists, this will be used to install specific
versions. To update the versions, use the following rake task:
$ rake pod:update
By default the output of CocoaPods doing its work is silenced. If, however, you
would like to see the output, you can set the
COCOAPODS_VERBOSE env variable:
$ rake pod:install COCOAPODS_VERBOSE=1
As part of the install and update tasks, the specification repostories will get
updated. You can disable this with the
COCOAPODS_NO_REPO_UPDATE env variable:
$ rake pod:install COCOAPODS_NO_REPO_UPDATE=1
Setup a local development environment.
$ git clone git://github.com/HipByte/motion-cocoapods.git $ cd motion-cocoapods $ rake bootstrap
Verify that all the tests are passing.
$ rake spec
Create your patch and send a pull-request.
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