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README.md
despecialized.json
modinfo.json

README.md

Despecialized zombies

This mod will make many special zombies less special by removing their special attacks, death functions, flags or by stat adjustments.

List of changes:

zombie grenadier

  • No more releases grenade bots
  • On death grabs a flashbang

zombie elite grenadier

  • No more releases grenade bots
  • On death grabs a grenade

spitter zombie

  • No longer spits acid

corrosive zombie

  • No longer shoots acid (still barfs acid at melee)

smoker zombie

  • No longer emits smoke while alive (still releases smoke on death)

Smoky bear

  • No longer emits smoke while alive (still releases smoke on death)

shocker zombie

  • No longer shoots lightning
  • Melee stats same as normal zombie
  • Deals shocks when scratches and bites instead of every attack
  • Reduced zap back chance to 50 (was 100)

shocker brute

  • No longer shoots lightning
  • Melee stats same as normal brute
  • Deals shocks when scratches and bites instead of every attack
  • Reduced zap back chance to 40 (was 75)

shady zombie

  • Does not turn invisible during night
  • Reduced night vision to 10 (was 40)
  • Increased day vision to 20 (was 3)

zombie nightstalker

  • Does not turn invisible during night
  • Reduced night vision to 10 (was 40)
  • Increased day vision to 20 (was 3)

zombie necromancer

  • Is now just a normal zombie

boomer

  • Renamed to fat zombie
  • Doesn't blow up
  • Same stats as fat zombie

huge boomer

  • Doesn't do whatever it did before

bloated zombie

  • No longer releases gas while alive (still releases gas on death)

The following special zombies have not been touched. If you feel any of them needs despecializing leave a suggestion.

  • shrieker zombie
  • screecher zombie
  • zombie scientist
  • zombie master
  • zombie hollow
  • grappler zombie
  • grabber zombie
  • zombie wrestler
  • bio-operator
  • Fungal zombies are not changed
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