@HouraiTeahouse

Hourai Teahouse

Western doujinsoft circle that makes Touhou fangames

Pinned repositories

  1. FantasyCrescendo

    A 2.5D Touhou Platform Fighter, By the fans, for the fans.

    C# 69 25

  2. HouraiLauncher

    A cross platform launcher patching solution for video games.

    Python 3 2

  3. Loadables

    A Unity3D library for abstracting and simplifying loadable assets and scenes.

    C# 17 1

  • A 2.5D Touhou Platform Fighter, By the fans, for the fans.

    C# 69 25 GPL-2.0 Updated Sep 16, 2018
  • A core utilities library underpinning most Hourai Teahouse projects in Unity 3D.

    C# Updated Sep 16, 2018
  • A submodule-able directory for adding Discord Rich Prescense to a Unity game.

    C# Updated Sep 15, 2018
  • An efficient and versatile input system for Unity.

    C# 1 41 Updated Sep 7, 2018
  • Unity3D Property Attributes and Property Drawers for simplifying game development.

    C# 1 Updated Aug 9, 2018
  • Server-specific Discord Bot for Hourai Teahouse

    Updated Jul 29, 2018
  • Localization system for Unity3D.

    C# 1 Updated Jul 28, 2018
  • Simplified and automatic game option creation for Unity3D games.

    C# 12 2 Updated Jul 26, 2018
  • The backing git repo for the Hourai Teahouse Wiki.

    Updated Jul 20, 2018
  • Google Cloud Functions running as a light backend for houraiteahouse.net

    JavaScript Updated Jul 19, 2018
  • The statically built test website for Hourai Teahouse. Source code: https://github.com/HouraiTeahouse/houraiteahouse.net

    HTML Updated Jul 18, 2018
  • HTML 1 1 Updated Jul 18, 2018
  • Steamworks wrapper for Unity / C#

    C# 153 MIT Updated Jul 1, 2018
  • A Unity3D library for abstracting and simplifying loadable assets and scenes.

    C# 17 1 MIT Updated Jul 1, 2018
  • LZF

    Forked from Chaser324/LZF

    Simple C# LZF compression library which attempts to minimize memory allocations.

    C# 1 Updated Jul 1, 2018
  • InControl Archived

    Forked from pbhogan/InControl

    An input manager for Unity that tames the cross-platform controller beast.

    C# 133 Updated Jul 1, 2018
  • A Unity3D system for effectively authoring and editing global game configurations without use of singletons

    C# Updated Jul 1, 2018
  • Documentation site for Hourai Teahouse

    HTML MIT Updated Apr 2, 2018
  • The statically built website for Hourai Teahouse. Source code: https://github.com/HouraiTeahouse/houraiteahouse.net

    HTML Updated Mar 29, 2018
  • A cross platform launcher patching solution for video games.

    Python 3 2 GPL-2.0 Updated Mar 9, 2018
  • 🎨 Asset pipelines for Jekyll.

    Ruby 133 MIT Updated Mar 4, 2018
  • A Unity3D project to debug keyboard input issues.

    C# Updated Feb 7, 2018
  • Old Implementation of Fantasy Crescendo prior to 02/03/2018

    C# GPL-2.0 Updated Feb 3, 2018
  • An Experimental Rewrite of Fantasy Crescendo from the ground up to support various types of net-enabled gameplay.

    C# 1 GPL-2.0 Updated Feb 3, 2018
  • A networking abstraction layer for Unity3D games.

    Updated Jan 30, 2018
  • A UNET LLAPI Backend for Hourai.Networking

    Updated Jan 30, 2018
  • Travis CI Build Scripts for Hourai Teahouse's Unity3D projects.

    Shell 1 Updated Jan 3, 2018
  • Automatic UI generation for game settings created with HouraiOptions.

    C# 5 1 Updated Jan 2, 2018
  • JavaScript 3 GPL-3.0 Updated Nov 5, 2017
  • The backend of http://houraiteahouse.net

    Python 2 GPL-3.0 Updated Nov 6, 2017