This python program is the simulation of popular game 'Game of Life' by 1970 British Mathematician John Conway
The game mimics the chaotic yet patterned growth of a colony of biological organisms
The "game" takes place on a two-dimensional grid consisting of "living" and "dead" cells, and the rules to step from generation to generation are simple:
- Overpopulation: if a living cell is surrounded by more than three living cells, it dies.
- Stasis: if a living cell is surrounded by two or three living cells, it survives.
- Underpopulation: if a living cell is surrounded by fewer than two living cells, it dies.
- Reproduction: if a dead cell is surrounded by exactly three cells, it becomes a live cell.
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To use the program, go to the Game-of-Life directory and in terminal run the game-of-life.py using following command:
The program supports popular patterns
To uses them, just change the
pattern variable in
game-of-life.py file to one of the following patterns:
For example, if you want to use glider pattern, change pattern variable from:
pattern = patterns.random
pattern = patterns.glider