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Level02 finished, again missing key mechanic and stuff. That'll come …

…when it comes.
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commit bd7a576dbb6d2b6295abc052a73f0cc421aa7f21 1 parent 5d6eb6f
@Hypersonic authored
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  1. +182 −0 games/main-game/level02.yaml
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182 games/main-game/level02.yaml
@@ -1,2 +1,184 @@
# main-game level 2
+map: |
+
+
+
+ -----+-------------------------------------------------------------------+----+
+ / s hhhhh| \ / / / | \
+ + \ | \ \ /33| / \ / \ | / \
+ \ S + | \ \ / c \ \ \ / \
+ +---+ s | | \ s \ /----/ +-----------+ s \
+ +-------+ |n | |ggg| \ +-----+ \ +
+ / \ +---+ + | s \ \ /
+ + a\ / s \ \ |fff/
+ | a +-------------------------------------------------------------------------------+ | +
+ | +---+ d s s s s \ s| \
+ / / | d s s s \ | \
+ / / | +-------+---------------+---------------------------------------------------+ \ + +
+ +--+ / | / \ | \ s \ \ |
+ | / | / /+---------+ \ +-----+ / +----+-------+ \ \ \ |
+ | @ / | s / // \ \ / / | / \ | \ + N + + |
+ +---+ + / // /\ \ \ / / / |ii | | |
+ \ / / \ s \ \ +--------------------+ee+ + | s| +
+ \ +------+ \ \ s / \ / \ s s | | /
+ \ \ +------------+ | +---------+ / + +---------------+ | /
+ \ \ / / | / / / / + /
+ \ \ +----+ / / / / /------+ / +------ / /
+ \ \ / 1c | / s / +----+ / / s / / / c2 / +---+
+ \ \ / 1 | / / / / / / / / /222 / / 4c /
+ \ + | / / / s / / / / / / / 4/
+ \ \ / / +-----+ / / +-----+ / / s /
+ \ s \ / / / s / / /---------+
+ \ \ / s / +-------------+ +---------------+ s /
+ \ / b /
+ +--------------------------------------------------------------+
+
+objects:
+ B: #Miniboss
+ name: MiniBoss
+ group: MiniBosses
+ visible: True
+ color: red
+ start:
+ - action: attack
+ target: Player
+ attributes:
+ health: 30
+ defense: 4
+ speed: 2
+ attack: 6
+
+ M: # boss
+ name: Boss
+ group: Bosses
+ visible: True
+ color: red
+ start:
+ - action: attack
+ target: Player
+ attributes:
+ health: 60
+ defense: 10
+ speed: 4
+ attack: 8
+
+ c: #chest
+ name: Chest
+ group: Chests
+ visible: True
+
+ s: #enemy spawner
+ name: Goblin Spawner
+ group: Goblin Spawners
+ visible: False
+
+ k: # goblin
+ name: Goblin
+ group: Goblins
+ visible: True
+ color: red
+ start:
+ - action: attack
+ target: Player
+ attributes:
+ health: 10
+ defense: 2
+ speed: 1
+ attack: 2
+
+ S: # Boss spawner
+ name: Boss Spawner
+ group: Boss Spawners
+ visible: False
+
+ N: #Miniboss spawner
+ name: MiniBoss Spawner
+ group: MiniBoss Spawners
+ visible: False
+
+triggers:
+ 1: #chest 1
+ - action: give
+ actor: chest
+ item: Iron Sword
+ type: weapon
+ attributes:
+ damage: 9
+
+ 2: #chest 2
+ - action: give
+ actor: chest
+ item: Bronze Sword
+ type: weapon
+ attributes:
+ damage: 7
+
+ 3: #chest 3
+ - action: give
+ actor: chest
+ item: Something Strange
+ type: weapon
+ attributes:
+ damage: 10
+
+ 4: #chest 4
+ - action: give
+ actor: chest
+ item: An orange
+ type: weapon
+ attributes:
+ damage: 13
+ - action: script
+ script:
+ - An orange!
+ - The most powerful weapon in the free world!
+ - The gods must smile upon you, O strange one!
+
+ a: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ b: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ d: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ e: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ f: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ g: #enemy trigger
+ - action: spawn
+ actor: group(Goblin Spawners)
+ target: k
+
+ h: # boss trigger
+ - action: spawn
+ actor: group(Boss Spawners)
+ target: M
+
+ i: # miniboss trigger
+ - action: spawn
+ actor: group(MiniBoss Spawners)
+ target: B
+
+ n: # next level
+ - action: script
+ script:
+ - Ben hasn't implemented keys and stuff yet, so this is a reminder.
+ - Or maybe it's just a joke so we don't have to write more than one map.
+ - Who can know for sure?
+
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