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Add an "inverse" property (or method) to QuasiAnimation #8

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mdkcore0 opened this issue Apr 3, 2012 · 0 comments
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Add an "inverse" property (or method) to QuasiAnimation #8

mdkcore0 opened this issue Apr 3, 2012 · 0 comments

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@mdkcore0
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mdkcore0 commented Apr 3, 2012

An "inverse" property/method for the QuasiAnimation item can be helpful when the entity cannot turn around, but has some backward movement. So, with this property/method, we can easily change the animation behavior.

mdkcore0 added a commit that referenced this issue Apr 9, 2012
This property just inverses the order of the animation.
Also, closes issue #8.

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
@mdkcore0 mdkcore0 closed this as completed Apr 9, 2012
rogerzanoni pushed a commit that referenced this issue Apr 25, 2012
This property just inverses the order of the animation.
Also, closes issue #8.

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
kenvandine pushed a commit to kenvandine/Quasi-Engine that referenced this issue Mar 28, 2014
This property just inverses the order of the animation.
Also, closes issue INdT#8.

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
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