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An "inverse" property/method for the QuasiAnimation item can be helpful when the entity cannot turn around, but has some backward movement. So, with this property/method, we can easily change the animation behavior.
The text was updated successfully, but these errors were encountered:
This property just inverses the order of the animation.
Also, closes issue #8.
Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
This property just inverses the order of the animation.
Also, closes issue #8.
Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
This property just inverses the order of the animation.
Also, closes issue INdT#8.
Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
An "inverse" property/method for the QuasiAnimation item can be helpful when the entity cannot turn around, but has some backward movement. So, with this property/method, we can easily change the animation behavior.
The text was updated successfully, but these errors were encountered: