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Added a Face subtype (FaceAgro).
Preserved construct color in wireframe.
Added Face class.
implemented inner and outer faces of ylindrical constructs
intensify fade-curvature color effect. also measure angle to star fro…
…m center of face, not edge
constructs now reflect light from the nearest star, not necessarily t…
…heir immediate host
added a solar halo object and fixed non-coorbiting ring positioning
scale the illumination a bit
tilted niven ring!
added rotation between vectors method, refactored segment face rotati…
…on to be more general
added some wobble!
Updated code to use our matrix utils. Still rotating around the z axis\!
moved rotation matrix computation from segment into construct
Added some matrix utils and a rotation axis for constructs.
refactored position updates for construct segments, so the position u…
…pdate is done by construct:updateCoords instead of in the draw routine.
Inverted rotation angles for constructs.
removed unnecessary debugging output
Matrixified star locations.
Merge branch 'master' of github.com:IdahoEv/Dyson
fixed a bad pathname
Updated construct and paintable_construct to use matrices for space c…
updated screen scale for matrix math
converted segment and spob to matrix form
Removed star creation debug output.
Made all planets 'local'.
Fixed dist calc bug.
added lua-matrix as a subdir
Painting polys in line and fill mode.