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Nov 14, 2011

  1. Wolfgang Steffens

    minor cleanups in sample programs

    authored November 14, 2011
  2. Wolfgang Steffens

    Added type casting for GLSL translation.

    This now allows to write code like: var i = 1; var x = new vec2(i, i);
    The casts are not checked for validity at SL# compile time yet, however.
    authored November 14, 2011
  3. Wolfgang Steffens

    Added constructor taking explicit texture format for RTT objects with…

    …in the opentk binding util classes.
    authored November 14, 2011

Oct 27, 2011

  1. Wolfgang Steffens

    Autolinker fix.

    Excluding self referencing shaders calls from depdendency list.
    This caused endless recursive compilation in certain setups.
    authored October 27, 2011

Oct 26, 2011

  1. Wolfgang Steffens

    Renamed Sign and InterpolateAt* builtins

    authored October 26, 2011

Oct 20, 2011

  1. Wolfgang Steffens

    Renamed all texture* builtins to Texture*

    Changed ToLower xtrans utility function to only lowercase the first char.
    Updated all samples
    authored October 20, 2011
  2. Wolfgang Steffens

    Renamed dFdx/y to DeriveTowardsX/Y.

    Updated examples.
    Renamed noise<i> to Noise<i>
    Supported discard in HLSL
    authored October 20, 2011

Oct 19, 2011

  1. Wolfgang Steffens

    Removed definition gl_Vertex

    New syntax is [Varying(UsageSementic.Position0)] vec4 outName
    
    Updated all samples.
    Updates unit test framework.
    authored October 19, 2011

Oct 17, 2011

  1. Wolfgang Steffens

    Added translation for UsageSemantic.Depth => DEPTH for HLSL.

    This is actually needed for using depth writes.
    authored October 17, 2011
  2. Wolfgang Steffens

    removed the gl_FragDepth keyword and unified frag depth write to

    [FragmentOut(UsageSemantic.Depth)] float Name;
    
    Added GLSL crosstranslation for it.
    HLSL support is native.
    authored October 17, 2011
  3. Wolfgang Steffens

    Propagating depdency information properly now. This is a fix to issue…

    …s caused by 5f66df7.
    authored October 17, 2011
  4. Wolfgang Steffens

    Added detailed shader validation for OpenTK binding

    authored October 17, 2011

Oct 16, 2011

  1. Actually bootstrap NuGet.exe.

    authored October 16, 2011
  2. Update NuGet.exe.

    authored October 16, 2011
  3. Update README.md.

    authored October 16, 2011
  4. Update .gitignore.

    authored October 16, 2011
  5. Update NuGet spec file.

    authored October 16, 2011
  6. Update Copyright in SolutionInfo.cs.

    authored October 16, 2011

Oct 06, 2011

  1. Wolfgang Steffens

    Added support for fragdepth write

    authored October 06, 2011
  2. Wolfgang Steffens

    added support for discarding fragments

    authored October 06, 2011

Oct 05, 2011

  1. Wolfgang Steffens

    Added support for x:y?z conditional expressions

    authored October 05, 2011
  2. Wolfgang Steffens

    Bugfix for autolinker (dependency state was not cleared accross libs)

    authored October 05, 2011

Sep 19, 2011

  1. Wolfgang Steffens

    OpenTK binding changes:

    Made the GL program handle public accessable via a property.
    Exposed a method to retrieve the compiled GL source.
    authored September 19, 2011
  2. Wolfgang Steffens

    - Code Cleanups

    - changed DrawBuffer reset to Back as almost no application will use single buffering in practise.
      For doublebuffers GL defaults the drawbuffer to Back
    authored September 19, 2011

Sep 01, 2011

  1. Wolfgang Steffens

    fixed: copying missing dependency dlls to output dir

    authored September 01, 2011
  2. Wolfgang Steffens

    fixed: copying missing dependency dlls to output dir

    updated shader to use % instead of mod
    authored September 01, 2011
  3. Wolfgang Steffens

    updated complex sample to use % instead of mod

    authored September 01, 2011
  4. Wolfgang Steffens

    fixed: copying missing dependency dlls to output dir

    authored September 01, 2011
  5. Wolfgang Steffens

    fixed mogre example to use %

    fixed copying dependant libraries to output dir.
    authored September 01, 2011
  6. Wolfgang Steffens

    Removed deprecated glsl functionality

    authored September 01, 2011
  7. Wolfgang Steffens

    deprecated mod() builin in favor for % operator.

    Implemented % operator logic
    authored September 01, 2011
  8. Wolfgang Steffens

    Added % operator to vec and dvec types

    various error fixes in dvec
    authored September 01, 2011

Aug 31, 2011

  1. Wolfgang Steffens

    Merge branch 'master' of github.com:IgniteInteractiveStudio/SLSharp

    authored August 31, 2011
  2. Wolfgang Steffens

    sanitized visitors (using IsNull property over internal classname check)

    authored August 31, 2011

Aug 30, 2011

  1. .gitignore consistency.

    authored August 30, 2011
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