Changed ToLower xtrans utility function to only lowercase the first char. Updated all samples
Updated examples. Renamed noise<i> to Noise<i> Supported discard in HLSL
New syntax is [Varying(UsageSementic.Position0)] vec4 outName Updated all samples. Updates unit test framework.
* Always ignore warning 1591 (missing xml doc). * Always allow unsafe code. * Don't generate documentation for examples (it serves no purpose since no one will directly reference them). * Fix some build output directories. Also removed some accidentally committed files.
Added cross translation rules for all the refactored methods. Updated sample shaders to use new naming.
wrote GLSL and HLSL crosstranslation rules for each.
…ed folder; added missing file "Axiom/App.config"
…arget for) added more code to the HLSL module. we almost have valid HLSL sources now.
all GL examples should run again now
Rename BaseTexture to TextureBase. Removed Mono.Reflection reference. Made ResourceManager public again.
Also some fixes in GlslVisitor2.
…under the MIT (Expat) License.