From 406a09071f5017544f2eb519c243a7569d3a5bd8 Mon Sep 17 00:00:00 2001 From: brightrim Date: Tue, 20 Feb 2024 15:10:34 +0100 Subject: [PATCH] Wall Remains in housing #404 --- housing/itemList.lua | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) diff --git a/housing/itemList.lua b/housing/itemList.lua index 65764203c..1a90bdeac 100644 --- a/housing/itemList.lua +++ b/housing/itemList.lua @@ -1053,6 +1053,40 @@ table.insert(M.items, {itemId = 1276, typeOf = "Estate", category = "Decorative table.insert(M.items, {itemId = 1278, typeOf = "Estate", category = "Decorative Rocks", skill = "mining", level = 20, ingredient1 = 735, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) table.insert(M.items, {itemId = 1265, typeOf = "Estate", category = "Decorative Rocks", skill = "mining", level = 10, ingredient1 = 735, ingredient1Amount = 5, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) table.insert(M.items, {itemId = 1272, typeOf = "Estate", category = "Decorative Rocks", skill = "mining", level = 10, ingredient1 = 735, ingredient1Amount = 5, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 990, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 30, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 991, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 992, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 993, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 994, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 995, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 996, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 997, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 998, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 30, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 999, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1000, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1002, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1004, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1006, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1007, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1019, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 30, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1020, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 30, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1021, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1022, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1023, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1024, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1025, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1026, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1027, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1028, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1029, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 30, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1030, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1031, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1032, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1033, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1034, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1035, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1036, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 10, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) +table.insert(M.items, {itemId = 1037, typeOf = "Estate", category = "Wall Remains", skill = "pottery", level = 50, ingredient1 = 2588, ingredient1Amount = 20, ingredient2 = nil, ingredient2Amount = nil, ingredient3 = nil, ingredient3Amount = nil, ingredient4 = nil, ingredient4Amount = nil}) @@ -1116,6 +1150,7 @@ table.insert(M.categories, {categoryEn = "Roof", categoryDe = "Dach", Estate = t table.insert(M.categories, {categoryEn = "Stairs", categoryDe = "Treppe", Estate = true}) table.insert(M.categories, {categoryEn = "Walls", categoryDe = "Mauern", Estate = true}) table.insert(M.categories, {categoryEn = "Decorative Rocks", categoryDe = "GERMAN TRANSLATION", Estate = true}) +table.insert(M.categories, {categoryEn = "Wall Remains", categoryDe = "GERMAN TRANSLATION", Estate = true}) table.insert(M.categories, {categoryEn = "Windows", categoryDe = "Fenster", Estate = true}) table.insert(M.categories, {categoryEn = "Fences", categoryDe = "Zäune", Estate = true}) table.insert(M.categories, {categoryEn = "Gates", categoryDe = "Tore", Estate = true})