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  • Fixed receiving exp when not getting a custom reward
  • Added a way for inverted requirements (passing when NOT in a region etc) (See wiki)
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I have decided to port the plugin over to kotlin to keep up with my workflow. The only thing with this is the inflated jar size due to the kotlin library having to be included. All this means is a bigger jar size but this doesn't hurt performance at all. If anything this makes it easier for me to code out new features.

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  • Fixed an issue where titles wouldn't work on 1.8 causing the whole plugin not to work
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  • Added /customfishing convert to convert pre 4.2 files to new files. Run /customfishing reload after to load the new rewards in
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  • Fixed a bug where custom items had a blank name so couldn't do things like be sold
32e5d2e
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This new release brings a lot of critical changes. The reward files are completely different with keys all being lowercase now. There is also a new item config system for custom items. View how to config the new files here

You will need to remake all your reward files to follow this new format. This new format is to improve the customizability in the future and allows me to have it all clean and consistent.

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Changelog:

  • Reworked Core Library (More Optimised)
  • Rewards language system meaning no more glitchy text (Which was causing the server to not start)

Please delete your lang files so they can regenerate
More updates coming as I finally have time for this now :)

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Changelog:

  • Hopefully fix bug with locale that stops server from starting
  • Added update checker
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Changelog:

  • Fixed bug in the chance system where things appeared too often and sometimes chances wouldn't go off