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Changing module categories #1103

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leijurv opened this issue Apr 9, 2019 · 6 comments
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@leijurv leijurv commented Apr 9, 2019

Some things that should maybe be moved, but I'm not certain of... looking for feedback / reactions

Move Anti Hazard from Misc to Movement

Move RainbowEnchant from Misc to Render

Move Timer from Player to World (or maybe Misc?)

Move XRay from World to Render

Move Velocity from Combat to Movement

Move ItemSaver from Misc to Player

Move Inventory from Misc to Player

Move Scaffold from World to Player (or maybe Movement?)

Move SkinBlinker from Misc to Player

Capitalize Hud to HUD

Determine why some modules have a space in their name and some don't? Why is there no space between Rainbow and Enchant? Why is Kill Aura two words but BowAimbot is one? etc

@ZeroMemes ZeroMemes removed the GUI label Apr 9, 2019
@ZeroMemes ZeroMemes added this to the 4.6 milestone Apr 9, 2019
@ZeroMemes ZeroMemes closed this Apr 9, 2019
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@ZeroMemes ZeroMemes commented Apr 9, 2019

Made all of the proposed changes in 4.6 4.7

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@leijurv leijurv commented Apr 9, 2019

4.7?

@ZeroMemes ZeroMemes modified the milestones: 4.6, 4.7 Apr 9, 2019
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@ZeroMemes ZeroMemes commented Apr 9, 2019

So basically, whoops.

@ImpactDevelopment ImpactDevelopment locked as resolved and limited conversation to collaborators Apr 9, 2019
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@LeafHacker LeafHacker commented Apr 10, 2019

Where should freecam go? Player doesn't feel right...

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@SuperOP535 SuperOP535 commented Apr 10, 2019

In my opinion it feels right

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@LeafHacker LeafHacker commented Apr 10, 2019

Maybe Movement instead?

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