This is because position last tick is 0,0,0. You can see this by dropping an item on the ground (with item nametags on) and flying far away and back. For the first few frames (i.e. every frame within the first tick that the server tells you about the entity) it is lerping from 0,0,0 to its real position.
The text was updated successfully, but these errors were encountered:
leijurv
added
the
Bug
The issue is a fault in the expected behavior of the application
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Jun 5, 2019
This is because position last tick is 0,0,0. You can see this by dropping an item on the ground (with item nametags on) and flying far away and back. For the first few frames (i.e. every frame within the first tick that the server tells you about the entity) it is lerping from 0,0,0 to its real position.
The text was updated successfully, but these errors were encountered: