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Tracer colors #1293

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ItsEkyx1 opened this issue Jun 12, 2019 · 12 comments
Closed

Tracer colors #1293

ItsEkyx1 opened this issue Jun 12, 2019 · 12 comments
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GUI The issue is related to the GUI's in Impact Suggestion The issue is a suggestion of a feature being added to the official Impact build
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@ItsEkyx1
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Recently I found a problem. Using tracer you can't tell is it a player or a mob. I found this really annoying on survival servers. You're scared because you're new to the server and don't have any gear and you at the first look tell is this a player or just a sheep coming in your direction.

My solution for this is just add colors to tracer that will let you know is it a player or a mob in your distance. Colors can be same as they are on radar. Thanks a lot ;3

@ItsEkyx1 ItsEkyx1 added the Suggestion The issue is a suggestion of a feature being added to the official Impact build label Jun 12, 2019
@bowlz1
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bowlz1 commented Jun 13, 2019

The same could be set for esp: different colors for passive, hostile, neutral mobs, players and items

@Cerbiac
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Cerbiac commented Jun 14, 2019

Player already has colored tracers ♿, but @DanCuber has a good point.

@leijurv
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leijurv commented Jun 14, 2019

You want to differentiate hostile vs passive?

I mean I guess

@Shyrogan
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You want to differentiate hostile vs passive?

I mean I guess

Yeah or customizable colors for animals, players, monsters etc...

@leijurv
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leijurv commented Jun 16, 2019

Players is already customizable so it would be just hostile vs passive

@leijurv
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leijurv commented Jun 17, 2019

Yeah I'll reorganize this and have three different colors instead of one main color and one override for players.

@leijurv leijurv added this to the 4.7 milestone Jun 17, 2019
@leijurv leijurv added the GUI The issue is related to the GUI's in Impact label Jun 17, 2019
@Cerbiac
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Cerbiac commented Jun 23, 2019

Interesting idea that takes this to the next next level. The ability to have color overrides based on entity IDs. The code could be written in .json like this: [ { "id": "minecraft:pig", "color": "#FF69B4CC" } ] // Pigs: Hot Pink at 80% Transparency.
IDK, I probably should make a new issue for this.

@ghost
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ghost commented Jun 23, 2019

Not everyone is a JSON hacker you know.

@Cerbiac
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Cerbiac commented Jun 23, 2019

That implies json is difficult and requires a experienced hacker. I mean, all of the other files are written in .json as well. What other solution is there. :/

@ghost
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ghost commented Jun 23, 2019

image

@Cerbiac
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Cerbiac commented Jun 23, 2019

Propose a solution besides an in-game interface, and tell me why someone of that intelligence would care to even think about that solution.

@leijurv leijurv closed this as completed Jul 4, 2019
@leijurv
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leijurv commented Jul 4, 2019

Added in 4.7

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Labels
GUI The issue is related to the GUI's in Impact Suggestion The issue is a suggestion of a feature being added to the official Impact build
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5 participants