diff --git a/titanfall2-rp/Titanfall2Api.MpGameStats.cs b/titanfall2-rp/Titanfall2Api.MpGameStats.cs
index d8f3231..450d4a2 100644
--- a/titanfall2-rp/Titanfall2Api.MpGameStats.cs
+++ b/titanfall2-rp/Titanfall2Api.MpGameStats.cs
@@ -254,6 +254,26 @@ public CaptureTheFlag(Titanfall2Api tf2Api)
{
_tf2Api = tf2Api;
}
+
+ ///
+ /// Get the score of team 1. Whether this is your team or the enemy's doesn't always stay the same.
+ /// I'm not sure why. This is something that I need some help figuring out.
+ ///
+ /// the score of team 1
+ public int GetTeam1Score()
+ {
+ return _tf2Api._sharp!.Memory.Read(_tf2Api._engineDllBaseAddress + 0x1121814C);
+ }
+
+ ///
+ /// Get the score of team 2. Whether this is your team or the enemy's doesn't always stay the same.
+ /// I'm not sure why. This is something that I need some help figuring out.
+ ///
+ /// the score of team 2
+ public int GetTeam2Score()
+ {
+ return _tf2Api._sharp!.Memory.Read(_tf2Api._engineDllBaseAddress + 0x11218CA0);
+ }
}
public class LastTitanStanding