Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BG1 areas are missing when installing to EET with bp-bgt-worldmap #16

Open
ahungry opened this issue Jan 16, 2022 · 0 comments
Open

BG1 areas are missing when installing to EET with bp-bgt-worldmap #16

ahungry opened this issue Jan 16, 2022 · 0 comments

Comments

@ahungry
Copy link

ahungry commented Jan 16, 2022

When running the game with a combo of TDD-1.14 + TDDz-1.3.1 (side note: to get it installed required "rsync -a ./TDDz/_CORE/ ./TDD/" first, as it was missing a scrx41.itm in the tdd/itm folder initially) or @RoxanneSHS fork tagged at TDDz-1.5, I notice the mod is causing all BG1 areas to disappear from the worldmap (BG2 areas and custom areas I can't reach show - but missing BG1 areas prevents me from leaving Candlekeep/Lion's way and getting anywhere in a full EET playthrough).

If I uninstall TDDz, and try with many other large mods (RoT, DSOTSC, NTSOTSC etc.) the map still performs as usual.

Could this be an issue with bp-bgt-worldmap thinking I'm on a pure BG2EE instead of EET? Or something TDDz incorrectly changes in my copy?

I'm on GNU/Linux if that matters.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

1 participant