A game about observation and cheese.
https://bardt.itch.io/no-rats-were-harmed
Built for Bevy Jam 3.
Welcome to "No Rats Were Harmed," the puzzle game where you play as a lab researcher tasked with identifying the positive effects and side effects of unknown medicines. To do this, you'll need to carefully observe the behavior of a test subject - a lab rat - after giving it a medicine and releasing it into a labyrinth to find cheese. Use your critical thinking skills to identify the properties of each medicine. If you label the medicines incorrectly, the lab will be threatened with a class action lawsuit by unhappy customers!
Test your problem-solving skills while keeping your conscience clear. Disclaimer: only one experiment is available at the moment.
No rats were harmed in the making of this game.
- Lab rats don’t have great vision and rely on memory and smell.
- Cats are scary even when they are not real.
- Not all cheese smells good.
- Uninterested rats will generally just roam around.
- The hungrier a rat is, the more actively it searches for food.
- A lazy rat is a poor source of insight.
- Not all medicines have side effects.
- Some medicines are nothing but side effects.
- Effects of one medicine can be compensated by another.
Built with Blender, Bevy engine, and lots of joy
Visual design and assets by Christina K. Code and direction by Roman Bardt Ideas by the universal field of consciousness
Source code available at https://github.com/InogdaXYZ/side_effects
Thanks to Mozilla for Fira Sans, Bevy engine maintainers and community for bevy_asset_loader, bevy-inspector-egui, and bevy_rapier3d.