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[Feature] GUI Peripheral #58

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RGFTheCoder opened this issue Jun 2, 2021 · 2 comments
Closed

[Feature] GUI Peripheral #58

RGFTheCoder opened this issue Jun 2, 2021 · 2 comments

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@RGFTheCoder
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Describe your feature idea

A peripheral that opens a more traditional menu GUI which isn't pixelated and is controlled by code.

Describe alternatives you've considered if you've any

trying to make a GUI in the AR glasses, but Getting input working well is difficult.

Additional context

The peripheral object would contain various functions like Button, Panel, Text Input, Text, Scrollable Panel, Draggable panel, Tabbed Panel... which would create "Components" (Panels can have children, and all have a position + size? in their parent)
It would also contain a GUIRoot property which would the top level component which could be a basic panel which is the full screen size. This could be useful to create interfaces with higher resolution graphics (item icons) and more responsive UI.

@SirEndii
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SirEndii commented Jul 2, 2022

I'll think about this when I start working on 0.8r
Rendering GUIs is a hard thing, but luckily I'm skilled with GUIs 😛

@SirEndii SirEndii added this to the 0.8r milestone Jul 2, 2022
@SirEndii SirEndii transferred this issue from IntelligenceModding/AdvancedPeripherals Nov 9, 2023
@SirEndii
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I'm going to reject that feature request since it just too complex for the project
maybe there will be someone willing to add this feature in the future. The feature is listed in the Smart Glasses backlog

@SirEndii SirEndii closed this as not planned Won't fix, can't repro, duplicate, stale Feb 19, 2024
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