From 757cf3f8df8e199b64fcd83f7be26b5567c694e8 Mon Sep 17 00:00:00 2001 From: Interkarma Date: Mon, 24 Jun 2019 14:35:35 +1000 Subject: [PATCH] Fix random range so 1-6 as upper range exclusive --- .../MagicAndEffects/Effects/Special/MaceOfMolagBalEffect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Game/MagicAndEffects/Effects/Special/MaceOfMolagBalEffect.cs b/Assets/Scripts/Game/MagicAndEffects/Effects/Special/MaceOfMolagBalEffect.cs index 2bb28251d6..ea6df37bd8 100644 --- a/Assets/Scripts/Game/MagicAndEffects/Effects/Special/MaceOfMolagBalEffect.cs +++ b/Assets/Scripts/Game/MagicAndEffects/Effects/Special/MaceOfMolagBalEffect.cs @@ -128,7 +128,7 @@ public override void MagicRound() else { // If target is out of spell points then drain 1-6 strength from target - int strengthDrained = Random.Range(1, 6); + int strengthDrained = Random.Range(1, 7); DrainTargetStrength(targetEntity, strengthDrained); // Accumulate drain amount as a strength buff in live effect