diff --git a/Assets/Scripts/Game/Items/DaggerfallUnityItem.cs b/Assets/Scripts/Game/Items/DaggerfallUnityItem.cs index 61fa4c2b36..968e8982de 100644 --- a/Assets/Scripts/Game/Items/DaggerfallUnityItem.cs +++ b/Assets/Scripts/Game/Items/DaggerfallUnityItem.cs @@ -334,11 +334,19 @@ public void NextVariant() // This list will expand as more supported items are discovered bool canChangeVariant = false; switch(TemplateIndex) - { - case (int)MensClothing.Plain_robes: - case (int)MensClothing.Formal_cloak: + { case (int)MensClothing.Casual_cloak: + case (int)MensClothing.Formal_cloak: case (int)MensClothing.Reversible_tunic: + case (int)MensClothing.Plain_robes: + case (int)MensClothing.Short_shirt: + case (int)MensClothing.Short_shirt_with_belt: + case (int)MensClothing.Long_shirt: + case (int)MensClothing.Long_shirt_with_belt: + case (int)MensClothing.Short_shirt_closed_top: + case (int)MensClothing.Short_shirt_closed_top2: + case (int)MensClothing.Long_shirt_closed_top: + case (int)MensClothing.Long_shirt_closed_top2: case (int)WomensClothing.Plain_robes: case (int)WomensClothing.Formal_cloak: case (int)WomensClothing.Casual_cloak: